Introduction

OpenVMM is a modular, cross-platform Virtual Machine Monitor (VMM), written in Rust.

Although it can function as a traditional VMM, OpenVMM's development is currently focused on its role in the OpenHCL paravisor.

The project is open-source, MIT Licensed, and developed publicly at microsoft/openvmm on GitHub.

Cross-Platform

OpenVMM supports a variety of host operating systems, architectures, and virtualization backends:

Host OSArchitectureVirtualization API
Linux (paravisor)x64 / Aarch64MSHV (using VSM / TDX / SEV-SNP)
Windowsx64 / Aarch64WHP (Windows Hypervisor Platform)
Linuxx64KVM
x64MSHV (Microsoft Hypervisor)
macOSAarch64Hypervisor.framework

Running in the OpenHCL paravisor

OpenVMM is the VMM that runs in the OpenHCL paravisor.

Unlike in traditional virtualization, where a VMM runs in a privileged host/root partition and provides virtualization services to a unprivileged guest partition, the "paravisor" model enables a VMM to provide virtualization services from within the guest partition itself.

It can be considered a form of "virtual firmware", running at a higher privilege level than the primary guest OS.

Paravisors are quite exciting, as they enable a wide variety of useful and novel virtualization scenarios! For example: at Microsoft, OpenHCL plays a key role in enabling several important Azure scenarios:

  • Enabling existing workloads to seamlessly leverage Azure Boost (Azure's next-generation hardware accelerator), without requiring any modifications to the guest VM image.

  • Enabling existing guest operating systems to run inside Confidential VMs.

  • Powering Trusted Launch VMs - VMs that support Secure Boot, and include a vTPM.

Standalone VMM

OpenVMM can also run as a general-purpose VMM on a Windows, Linux, or macOS host. At the moment, this is primarily a development vehicle: most of the same code runs in OpenVMM on a host and OpenVMM in a paravisor, and it is often easier to test it on a host.

We will continue to build and test OpenVMM in this configuration, but currently we are not focused on the goal of supporting this for production workloads. It is missing many of the features and interface stability that are required for general-purpose use. We recommend you consider other Rust-based VMMs such as Cloud Hypervisor for such use cases.

Relationship to other Rust-based VMMs

OpenVMM's core security principles are aligned with those of the Rust-based Cloud Hypervisor, Firecracker, and crosvm projects, which is why we also chose to write OpenVMM in Rust. However, OpenVMM's unique goal of running efficiently in a paravisor environment made it difficult to leverage existing projects. OpenVMM requires fine-grained control over thread and task scheduling in order to avoid introducing jitter and other performance issues into guest VMs. It is difficult to achieve these requirements with traditional, thread-based designs.

Instead, OpenVMM uses Rust's async support throughout its codebase, decoupling the policy details of where code runs (which OS threads) from the mechanism of what runs (device-specific emulators). In a paravisor or resource-constrained environment, OpenVMM can run with one thread per guest CPU and ensure that device work is cooperatively scheduled along with the guest OS. In more traditional virtualization host, OpenVMM can run with one thread per device to use host CPUs to fully parallelize guest CPU and IO processing.

This approach has a significant impact on the design and implementation of the codebase, and bringing this model to an existing VMM would be a major undertaking. We came to the conclusion that a new project was the best way to achieve this goal.

We are indebted to the Rust VMM community for their trailblazing work. Now that the OpenVMM project is open source, we hope to find ways to collaborate on shared code while maintaining the benefits of the OpenVMM architecture.

Guest Compatibility

Similar to other general-purpose VMMs (such as Hyper-V, QEMU, VirtualBox), OpenVMM is able to host a wide variety of both modern and legacy guest operating systems on-top of its flexible virtual hardware platform.

  • Modern operating systems can boot via UEFI, and interface with a wide selection of paravirtualized devices for services like networking, storage, and graphics.

  • Legacy x86 operating systems can boot via BIOS, and are presented with a PC-compatible emulated device platform which includes legacy hardware such as IDE hard-disk/optical drives, floppy disk drives, and VGA graphics cards.

OpenVMM is regularly tested to ensure compatibility with popular operating systems (such as Windows, Linux, and FreeBSD), and strives to maintain reasonable compatibility with other, more niche/legacy operating systems as well.


To learn more about different facets of the OpenVMM project, check out the following links:

Getting Started: OpenVMMRunning OpenVMM as traditional host VMM
Getting Started: OpenHCLRunning OpenVMM as a paravisor (OpenHCL)
Developer Guide: Getting StartedBuilding OpenVMM / OpenHCL locally
[Github] microsoft/openvmmViewing / Downloading OpenVMM source code
[Github] OpenVMM issue trackerReporting OpenVMM issues

OpenVMM

OpenVMM can be configured to run as a conventional hosted, or "type-2" Virtual Machine Monitor (VMM).

At the moment, OpenVMM can be built and run on the following host platforms:

Host OSArchitectureVirtualization API
Windowsx64 / Aarch64WHP (Windows Hypervisor Platform)
Linuxx64KVM
x64MSHV (Microsoft Hypervisor)
macOSAarch64Hypervisor.framework

When compiled, OpenVMM consists of a single standalone openvmm / openvmm.exe executable.1

Note

As you explore the OpenVMM repo, you may find references to the term HvLite.

HvLite was the former codename for OpenVMM, so whenever you see the term "HvLite", you can treat it as synonymous to "OpenVMM".

We are actively migrating existing code and docs away from using the term "HvLite".

Notable Features

This non-exhaustive list provides a broad overview of some notable features, devices, and scenarios OpenVMM currently supports.

  • Boot modes
  • Devices
    • Paravirtualized
      • Virtio
        • virtio-fs
        • virtio-9p
        • virtio-serial
        • virtio-net
        • virtio-pmem
      • VMBus
        • storvsp
        • netvsp
        • serial
        • framebuffer
        • keyboard / mouse
        • vpci
    • Direct Assigned (experimental, WHP only)
    • Emulated
      • vTPM
      • NVMe
      • Serial UARTs (both 16550, and PL011)
      • Legacy x86
        • i440BX + PIIX4 chipset (PS/2 kbd/mouse, RTC, PIT, etc)
        • IDE HDD/Optical, Floppy
        • PCI
        • VGA graphics (experimental)
  • Device backends
    • Graphics / Mouse / Keyboard (VNC)
    • Serial (term, socket, tcp)
    • Storage (raw img, VHD/VHDx, Linux blockdev, HTTP)
    • Networking (various)
  • Management APIs (unstable)
    • CLI
    • Interactive console
    • gRPC
    • ttrpc

For more information on any / all of these features, see their corresponding pages under the Reference section of the OpenVMM Guide.

...though, as you may be able to tell by looking at the sidebar, that section of the Guide is currently under construction, and not all items have corresponding pages at this time.


Before heading on to Running OpenVMM, please take a moment to read and understand the following important disclaimer:

DISCLAIMER

In recent years, development efforts in the OpenVMM project have primarily focused on OpenHCL (AKA: OpenVMM as a paravisor).

As a result, not a lot of "polish" has gone into making the experience of running OpenVMM in traditional host contexts particularly "pleasant". This lack of polish manifests in several ways, including but not limited to:

  • Unorganized and minimally documented management interfaces (e.g: CLI, ttrpc/grpc)
  • Unoptimized device backend performance (e.g: for storage, networking, graphics)
  • Unexpectedly missing device features (e.g: legacy IDE drive, PS/2 mouse features)
  • No API or feature-set stability guarantees whatsoever.

At this time, OpenVMM on the host is not yet ready to run end-user workloads, and should should be treated more akin to a development platform for implementing new OpenVMM features, rather than a ready-to-deploy application.

1

though, depending on the platform and compiled-in feature-set, some additional DLLs and/or system libraries may need to be installed (notably: lxutil.dll on Windows).

Running OpenVMM

This page offers a high-level overview of different ways to launch and interact with OpenVMM.

These examples are by no means "exhaustive", and should be treated as a useful jumping-off point for subsequent self-guided experimentation with OpenVMM.

Obtaining a copy of OpenVMM

To get started, ensure you have a copy of the OpenVMM executable and its runtime dependencies, via one of the following options:

Building OpenVMM Locally

Follow the instructions on: Building OpenVMM.

Pre-Built Binaries

If you would prefer to try OpenVMM without building it from scratch, you can download pre-built copies of the binary from OpenVMM CI.

Simply select a successful pipeline run (should have a Green checkbox), and scroll down to select an appropriate *-openvmm artifact for your particular architecture and operating system.

On Windows: You must also download a copy of lxutil.dll from microsoft/openvmm-deps on GitHub, and ensure it is in the same directory as openvmm.exe.

Examples

Tip

These examples all use cargo run --, with the assumption that you are a developer building your own copy of OpenVMM locally!

To run these examples using a pre-compiled copy of OpenVMM, swap cargo run -- with /path/to/openvmm.

If you run into any issues, please refer to Troubleshooting.

Preface: Quitting OpenVMM

By default, OpenVMM will connect the guests's COM1 serial port to the current terminal session, forwarding all keystrokes directly to the VM.

As such, a simple ctrl-c does not suffice to quit OpenVMM!

Instead, you can type crtl-q to enter OpenVMM's interactive console, and enter q to quit.

Sample Linux Kernel, via direct-boot

This example will launch Linux via direct boot (i.e: without going through UEFI or BIOS), and appends single to the kernel command line.

The Linux guest's console will be hooked up to COM1, and is relayed to the host terminal by default.

To launch Linux with an interactive console into the shell within initrd, simply run:

cargo run

This works by setting the default [env] vars in .cargo/config.toml to configure OpenVMM to use a set of pre-compiled test kernel + initrd images, which are downloaded as part of the cargo xflowey restore-packages command. Note that this behavior only happens when run via cargo run (as cargo is the tool which ensures the required env-vars are set).

The source for the sample kernel + initrd can be found on the microsoft/openvmm-deps repo.

The kernel and initrd can be controlled via options:

  • --kernel <PATH>: The kernel image. Must be an uncompressed kernel (vmlinux, not bzImage).
  • --initrd <PATH>: The initial ramdisk image.
  • -c <STRING> or --cmdline <STRING>: Extra kernel command line options, such as root=/dev/sda.

Windows, via UEFI

This example will launch a modern copy of Windows via UEFI, using the mu_msvm firmware package.

A copy of the mu_msvm UEFI firmware is automatically downloaded via cargo xflowey restore-packages.

cargo run -- --uefi --disk memdiff:path/to/windows.vhdx --gfx

For more info on --gfx, and how to actually interact with the VM using a mouse/keyboard/video, see the Graphical Console docs.

The file windows.vhdx can be any format of VHD(X).

Note that OpenVMM does not currently support using dynamic VHD/VHDX files on Linux hosts. Unless you have a fixed VHD1 image, you will need to convert the image to raw format, using the following command:

qemu-img convert -f vhdx -O raw windows.vhdx windows.img

Also, note the use of memdiff, which creates a memory-backed "differencing disk" shim between the VMM and the backing disk image, which ensures that any writes the VM makes to the VHD are not persisted between runs. This is very useful when iterating on OpenVMM code, since booting the VM becomes repeatable and you don't have to worry about shutting down properly. Use file instead for normal persistent storage.

DOS, via PCAT BIOS

While DOS in particular is not a scenario that the OpenVMM has heavily invested in, the fact DOS is able to boot in OpenVMM serves as a testament to OpenVMM's solid support of legacy x86 devices and infrastructure.

The following command will boot a copy of DOS from a virtual floppy disk, using the Hyper-V PCAT BIOS.

Booting via PCAT is not just for DOS though! Many older operating systems, including older copies of Windows / Linux, require booting via BIOS.

cargo run -- --pcat --gfx --floppy memdiff:/path/to/msdos.vfd --pcat-boot-order=floppy,optical,hdd

OpenVMM Troubleshooting

This page includes a miscellaneous collection of troubleshooting tips for common issues you may encounter when running OpenVMM.

If you are still running into issues, consider filing an issue on the OpenVMM GitHub Issue tracker.

failed to open /dev/kvm/

Error:

fatal error: failed to launch vm worker

Caused by:
    0: failed to launch worker
    1: failed to create the prototype partition
    2: kvm error
    3: failed to open /dev/kvm
    4: Permission denied (os error 13)

Solution:

When launching from a Linux/WSL host, your user account will need permission to interact with /dev/kvm.

For example, you could add yourself to the group that owns that file:

sudo usermod -a -G <group> <username>

For this change to take effect, you may need to restart. If using WSL2, you can simply restart WSL2 (run wsl --shutdown from Powershell and reopen the WSL window).

Alternatively, for a quick-and-dirty solution that will only persist for the duration of the current user session:

sudo chown <username> /dev/kvm

Next Steps

To learn more about how OpenVMM works, and how to interact with it:

Reference: OpenVMM FeaturesConfigure and interact with OpenVMM
Dev Guide: Building OpenVMMBuild OpenVMM locally
Reference: OpenVMM ArchitectureUnderstand how OpenVMM works "under the hood"

OpenHCL

OpenHCL is an execution environment which runs OpenVMM as a paravisor.

Unlike in traditional virtualization, where a VMM runs in a privileged host/root partition and provides virtualization services to a unprivileged guest partition, the "paravisor" model enables a VMM to provide virtualization services from within the guest partition itself.

It can be considered a form of "virtual firmware", running at a higher privilege level than the primary guest OS.

Paravisors are quite exciting, as they enable a wide variety of useful and novel virtualization scenarios! For example: at Microsoft, OpenHCL plays a key role in enabling several important Azure scenarios:

  • Enabling existing workloads to seamlessly leverage Azure Boost (Azure's next-generation hardware accelerator), without requiring any modifications to the guest VM image.

  • Enabling existing guest operating systems to run inside Confidential VMs.

  • Powering Trusted Launch VMs - VMs that support Secure Boot, and include a vTPM.


To learn more about OpenHCL's architecture, please refer to OpenHCL Architecture.

Note

Note: As you explore the OpenVMM repo, you may find references to the term Underhill.

Underhill was the former codename for OpenHCL, so whenever you see the term "Underhill", you can treat it as synonymous to "OpenHCL".

We are actively migrating existing code and docs away from using the term "Underhill".

Running OpenHCL

This chapter provides a high-level overview of different ways to launch and interact with OpenHCL.

High-level Overview

In order to run OpenHCL, an existing host VMM must first load the OpenHCL environment into a VM, much akin to existing virtual firmware layers, like UEFI, or BIOS1.

OpenHCL is distributed as an IGVM file (Independent Guest Virtual Machine), which encapsulates all the directives and data required to launch a particular virtual machine configuration on any given virtualization stack.

At this time, the only VMMs which are able to load and host OpenHCL IGVM files are Hyper-V, and OpenVMM.

Obtaining a copy of OpenHCL

To get started, ensure you have a copy of an OpenHCL IGVM firmware image, via one of the following options:

Building OpenHCL Locally

Follow the instructions on: Building OpenHCL.

Note: At this time, OpenHCL can only be built on Linux / WSL2.

Pre-Built Binaries

If you would prefer to try OpenHCL without building it from scratch, you can download pre-built copies of OpenHCL IGVM files from OpenVMM CI.

Simply select a successful pipeline run (should have a Green checkbox), and scroll down to select an appropriate *-openhcl-igvm artifact for your particular architecture and operating system.

1

Though, unlike UEFI / BIOS, OpenHCL is loaded into a distinct, higher privilege execution context within the VM, called VTL2.

Windows - Hyper-V

Hyper-V has support for running with OpenHCL when running on Windows. This is the closest configuration to what Microsoft ships in Azure VMs, the only difference being that Azure uses Azure Host OS (as opposed to Windows Client or Windows Server).

Get a Windows version that has development support for OpenHCL

Note that Windows Client and Windows Server do not have production support for OpenHCL VMs (Microsoft does not support production workloads on OpenHCL VMs on Windows Client and Windows Server), but certain versions have development support for OpenHCL VMs (they can be used as developer platforms for the purposes of using/testing/developing OpenHCL).

Windows Client

You can use the Windows 11 2024 Update (AKA version 24H2), the third and new major update to Windows 11, as this is the first Windows version to have development support for OpenHCL VMs.

As of October 1, 2024, the Windows 11 2024 Update is available. Microsoft is taking a phased approach with its rollout. If the update is available for your device, it will download and install automatically.

Otherwise, you can get it via Windows Insider by registering with your Microsoft account and following these instructions (you can choose the “Release Preview Channel”). You may have to click the Check for updates button to download the latest Insider Preview build twice, and this update may take over an hour. Finally go to Settings > About to check you are on Windows 11, version 24H2 (Build 26100.1586). alt text

Windows Server

Instructions coming soon.

Machine setup

Enable Hyper-V

Enbable Hyper-V on your machine.

Enable loading from developer file

Once you get the right Windows Version, run the following command once before starting your VM. Note that this enabled loading unsigned images, and must be done as administrator.

Set-ItemProperty "HKLM:/Software/Microsoft/Windows NT/CurrentVersion/Virtualization" -Name "AllowFirmwareLoadFromFile" -Value 1 -Type DWORD | Out-Null

File access

Ensure that your OpenHCL .bin is located somewhere that vmwp.exe in your Windows host has permissions to read it (that can be in windows\system32, or another directory with wide read access).

Create a VM

Save the path of the OpenHCL .bin in a var named $Path and save the VM name you want to use in a var named $VmName.

For example:

$Path = 'C:\Windows\System32\openhcl-x64.bin'
$VmName = 'myFirstVM'

Create VM as a Trusted Launch VM

Enables Trusted Launch for the VM.

You can use this script with no additional instructions required (simplest path).

$vm = new-vm $VmName -generation 2 -GuestStateIsolationType TrustedLaunch
.\openhcl\Set-OpenHCL-HyperV-VM.ps1 -VM $vm -Path $Path

Create other VM types

Instructions coming soon.

Set up guest OS VHD

Running a VM will be more useful if you have a guest OS image. Given that OpenHCL is a compatibility layer, the goal is to support the same set of guest OS images that Hyper-V currently supports without a paravisor.

You can pick any existing image that you have or download one from the web, such as from Ubuntu, or any other distro that is currently supported in Hyper-V.

`Add-VMHardDiskDrive -VMName $VmName -Path "<VHDX path>"-ControllerType SCSI -ControllerNumber 0 -ControllerLocation 1`

Windows - OpenVMM

OpenVMM currently has basic support for running with OpenHCL when run on Windows with WHP, with some caveats:

  1. Performance is not great due to the extra overhead of OpenVMM modeling VTLs, not the hypervisor.
  2. Not all hypercalls are implemented, only the set used by OpenHCL.
  3. Not all OpenHCL configuration and runtime management APIs are exposed / wired-up.

These are all caveats that can (and will) be overcome with additional investments into OpenVMM.

That said: running OpenHCL on OpenVMM is currently considered to be a dev-only workflow, not suitable for production use.

To get a more complete and accurate experience of what OpenHCL's production runtime characteristics and user ergonomics are like, we currently suggest running OpenHCL on Hyper-V.

Examples

Warning

These examples assume basic familiarity with the OpenVMM command line, and a willingness to deal with OpenVMM's various "rough edges" (as described in Getting Started: OpenVMM).

Tip

These examples all use cargo run --, with the assumption that you are a developer building your own copy of OpenVMM locally!

To run these examples using a pre-compiled copy of OpenVMM, swap cargo run -- with /path/to/openvmm.

If you run into any issues, please refer to OpenVMM: Troubleshooting, and/or OpenHCL: Troubleshooting.

Preface: Using ohcldiag-dev

Add support for ohcldiag-dev by specifying the --vtl2-vsock-path option at vm launch. This will create a Unix socket that the ohcldiag-dev binary can connect to by specifying the path to the unix socket. By default, the socket is created in the temp directory with path ohcldiag-dev. For example, running via powershell:

cargo run -p ohcldiag-dev -- $env:temp\ohcldiag-dev kmsg

Linux direct

Linux direct will work with an interactive console available via COM ports hosted in VTL2, relayed over VMBUS like on Hyper-V. Build a Linux direct IGVM file and launch with the following command line to enable COM0 and COM1 for VTL0:

cargo run -- --hv --vtl2 --igvm openhcl-x64.bin --com3 term -m 2GB --vmbus-com1-serial term --vmbus-com2-serial term --vtl2-vsock-path $env:temp\ohcldiag-dev

This will launch OpenVMM in VTL2 mode using Windows Terminal to display the output of the serial ports. You can use term=<path to exe> to use your favorite shell and by default OpenVMM will use cmd.exe. A vsock window can be opened using the OpenVMM terminal on windows using v 9980 or whichever hvsock port is configured to allow consoles for OpenHCL.

Vtl2 VMBus Support

OpenHCL run under OpenVMM can act as the VMBus server to VTL0. Additionally, OpenHCL can be configured to forward offers made by OpenVMM to VTL0.

To run OpenVMM and OpenHCL with VMBus host relay support:

 --vmbus-redirect

Assigning MANA devices to VTL2

OpenHCL can be assigned a MANA NIC to VTL2, and expose a VMBus NIC to the guest in VTL0. Expose it by adding the following:

--net uh:consomme --vmbus-redirect

Assigning SCSI devices to VTL2

You can assign a SCSI disk to VTL2 and have OpenHCL reassign it to VTL0:

--disk file:ubuntu.img,uh --vmbus-redirect

Assigning NVME devices to VTL2

You can assign an NVME disk to VTL2 and have OpenHCL relay it to VTL0 as a VMBus scsi device:

--disk mem:1G,uh-nvme --vmbus-redirect

Linux

Currently, OpenHCL cannot be used on Linux hosts, primarily due to limitations in KVM (or our imagination). We would love to improve this, and we would accept contributions that get this working.

Technical Details

The main challenge is that OpenHCL needs to run in an environment where it can trap and emulate privileged instructions from the guest OS. It also benefits from the host being able to target interrupts directly into the guest OS, without relaying them through OpenHCL.

On Windows, this is achieved via Hyper-V's VTL support, even when leveraging isolation technologies like SNP and TDX. As of writing this, KVM does not yet support the required primitives for this.

Here are some approaches we can take to close the gap:

  • Use KVM's nested virtualization support. Launch an ordinary VM to run OpenHCL, modified to launch the guest OS in a nested VM. This won't be as fast as OpenHCL in Hyper-V, but it will allow a simple development environment on existing Linux kernels.

  • Extend KVM to support Hyper-V-style VTLs, to reach parity with Hyper-V, even in non-confidential VMs.

  • Extend KVM to fully support multiple VMPLs on SNP machines, and update OpenHCL to support using architectural GHCB calls to switch VMPLs, rather than Hyper-V-specific hypercalls.

  • Update OpenHCL to support TDX without Hyper-V-specific hypercalls. Optionally, extend KVM to model TDX L2s as VTLs so that the host can target interrupts to the guest directly.

Additionally, OpenHCL currently relies on Hyper-V communication devices for guest configuration and runtime services. This ties OpenHCL to the OpenVMM or Hyper-V VMMs. We are looking for ways to support alternatives for use with other VMMs such as qemu.

If you are interested in helping with any of this, please let us know.

OpenHCL Troubleshooting

This page includes a miscellaneous collection of troubleshooting tips for common issues you may encounter when running OpenHCL.

If you are still running into issues, consider filing an issue on the OpenVMM GitHub Issue tracker.

[Hyper-V] Vtl2/Vtl0 failed to start

VTL2/VTL0 fails to boot is when either VTL2 or VTL0 has crashed. When the crash happens, they will emit an event to the Hyper-V worker channel.

First, check Hyper-V worker events at Applications and Services Logs -> Microsoft -> Windows -> Hyper-V-Worker-Admin

Alternatively, some queries you can use to get Hyper-V-Worker logs:

  • Display the {n} most recent events - wevtutil qe Microsoft-Windows-Hyper-V-Worker-Admin /c:{n} /rd:true /f:text
  • Export events to file - wevtutil epl Microsoft-Windows-Hyper-V-Worker-Admin C:\vtl2_0_crash.evtx

Next Steps

To learn more about how OpenHCL works, and how to interact with it:

Reference: OpenHCL FeaturesConfigure and interact with OpenHCL
Dev Guide: Building OpenHCLBuild OpenHCL locally
Reference: OpenHCL ArchitectureUnderstand how OpenHCL works "under the hood"

Getting Started (for Developers)

This chapter discusses all the basic steps required to begin building code in the OpenVMM project.

By the end of this chapter, you will have:

  • Cloned the OpenVMM git repo
  • Installed all required pre-build dependencies (e.g: Rust)
  • Built local copies of both OpenVMM and OpenHCL
  • (optionally) Set up a suggested VSCode-based development environment

Aside: What is HvLite? Underhill?

As you explore the OpenVMM repo, you may find references to things called HvLite and Underhill.

Simply put:

  • OpenVMM is synonymous with HvLite
  • OpenHCL is synonymous with Underhill

HvLite and Underhill were former Microsoft-internal codenames for OpenVMM and OpenHCL.

Migrating all existing code and documentation away from these codewords is not an overnight process, and it's quite likely these terms will linger in various code comments, variable names, library names, etc... the forseeable future.

Getting started on Linux / WSL2

This page provides instructions for installing the necessary dependencies to build OpenVMM or OpenHCL on Linux / WSL2.

[WSL2] Installing WSL2

To install Windows Subsystem for Linux, run the following command in an elevated Powershell window:

PS> wsl --install

This should install WSL2 using the default Ubuntu linux distribution. You can check that the installation completed successfully by running the following command in a Powershell window.

PS> wsl -l -v
  NAME            STATE           VERSION
* Ubuntu          Running         2

Once that command has completed, you will need to open WSL to complete the installation and set your password. You can open WSL by typing wsl or bash into Command Prompt or Powershell, or by opening the "Ubuntu" Windows Terminal profile that should have been created.

Info

If you intend to cross-compile OpenVMM for Windows, please ensure you are running a recent version of Windows 11. Windows 10 is no longer supported as a development platform, due to needed WHP APIs.

All subsequent commands on this page must be run within WSL2.

Installing Rust

To build OpenVMM or OpenHCL, you first need to install Rust.

The OpenVMM project actively tracks the latest stable release of Rust, though it may take a week or two after a new stable is released until OpenVMM switches over to it.

Please follow the official instructions to do so.

[Linux] Additional Dependencies

On Linux, there are various other dependencies you will need depending on what you're working on. On Debian-based distros such as Ubuntu, running the following command within WSL will install these dependencies.

In the future, it is likely that this step will be folded into the cargo xflowey restore-packages command.

$ sudo apt install \
  binutils              \
  build-essential       \
  gcc-aarch64-linux-gnu \
  libssl-dev

Cloning the OpenVMM source

If using WSL2: Do NOT clone the repo into Windows then try to access said clone from Linux. It will result in serious performance issues.

$ cd path/to/where/you/clone/repos
$ git clone https://github.com/microsoft/openvmm.git

Next Steps

You are now ready to build OpenVMM or OpenHCL!

Getting started on Windows

This page provides instructions for installing the necessary dependencies to build OpenVMM on Windows.

Tip

We strongly suggest using WSL2 for OpenVMM development, rather than developing on Windows directly.

Developing in WSL2 offers a smoother development experience, while still allowing you to build and run OpenVMM on Windows through the use of cross compilation.

Additionally, it allows you to have a single clone of the OpenVMM repo suitable for both OpenVMM and OpenHCL development.

You must be running a recent version of Windows 11. Windows 10 is no longer supported as a development platform, due to needed WHP APIs.

NOTE: OpenHCL does NOT build on Windows.

If you are interested in building OpenHCL, please follow the getting started guide for Linux / WSL2.

Installing Rust

To build OpenVMM, you first need to install Rust.

The OpenVMM project actively tracks the latest stable release of Rust, though it may take a week or two after a new stable is released until OpenVMM switches over to it.

Please follow the official instructions to do so.

If you don't already have it, you will need to install Visual Studio C++ Build tools or Visual Studio with the component "Desktop Development for C++".

This can be installed via Visual Studio Installer -> Modify -> Individual Components -> MSVC v143 - VS 2022 C++ x64/x86 build tools (latest).

Or, you can install the tool via the powershell command below.

PS> winget install Microsoft.VisualStudio.2022.Community --override "--quiet --add Microsoft.VisualStudio.Component.VC.Tools.x86.x64"

Aarch64 support

To build ARM64, you need an additional dependency. This can be installed via Visual Studio Installer -> Modify -> Individual Components -> MSVC v143 - VS 2022 C++ ARM64/ARM64EC build tools (latest).

Or, you can install the tool via the powershell command below.

PS> winget install Microsoft.VisualStudio.2022.Community --override "--quiet --add Microsoft.VisualStudio.Component.VC.Tools.ARM64"

Cloning the OpenVMM source

If you haven't already installed git, you can download it here.

PS> git clone https://github.com/microsoft/openvmm.git

Next Steps

You are now ready to build OpenVMM!

Getting started via Dev Container

This page provides instructions for setting up a development environment using the repo provided Dev Container configuration for local development or development using GitHub Codespaces.

The repo provides an Ubuntu devcontainer.json that installs Rust and the supported targets for the project.

Developing using a GitHub Codespace

Either create a GitHub Codespace via your fork by clicking on the Code box, or visit the link here and select your fork and branch.

If you plan on using rust-analyzer or doing any sort of dev work, it's recommended to use an 8 core SKU or beefier.

More documentation can be found at the official GitHub docs.

Developing using a local dev container

This will use Docker + the dev container vscode extension to launch the repo provided devcontainer.json on your local machine.

Follow the install instructions outlined here.

From there, use the dev container extension in vscode to create a new dev container for the repository.

It's recommended to clone the repo inside the dev container using the Dev Containers: Clone Repository Inside Container Volume... command, as the filesystem otherwise will be very slow over the bind mount, which will make your builds & rust-analyzer very slow.

More documentation can be found at the official vscode docs.

Customizing your dev container

Both GitHub codespaces and local dev containers support dotfile repos which can be used to run personalized install scripts like installing your favorite tools and shells, and copying over your dotfiles and configuration.

For codespaces, see the documentation here. For dev containers, see the documentation here.

You can use the same dotfiles repo for both, but note that codespaces has a few more limitations outlined in their documentation.

Building OpenVMM

Prerequisites:

Tip

It is strongly suggested that you use WSL2, and cross compile for Windows when necessary.

Build Dependencies

OpenVMM currently requires a handful of external dependencies to be present in order to properly build / run. e.g: a copy of protoc to compile Protobuf files, a copy of the mu_msvm UEFI firmware, some test linux kernels, etc...

Running the following command will fetch and unpack these various artifacts into the correct locations within the repo:

cargo xflowey restore-packages

If you intend to cross-compile, refer to the command's --help for additional options related to downloading packages for other architectures.

Building

OpenVMM uses the standard Rust build system, cargo.

To build OpenVMM, simply run:

cargo build

Note that certain features may require compiling with additional --feature flags.

Troubleshooting

This section documents some common errors you may encounter while building OpenVMM.

If you are still running into issues, consider filing an issue on the OpenVMM GitHub Issue tracker.

failed to invoke protoc

Error:

error: failed to run custom build command for `inspect_proto v0.0.0 (/home/daprilik/src/openvmm/support/inspect_proto)`

Caused by:
  process didn't exit successfully: `/home/daprilik/src/openvmm/target/debug/build/inspect_proto-e959f9d63c672ccc/build-script-build` (exit status: 101)
  --- stderr
  thread 'main' panicked at support/inspect_proto/build.rs:23:10:
  called `Result::unwrap()` on an `Err` value: Custom { kind: NotFound, error: "failed to invoke protoc (hint: https://docs.rs/prost-build/#sourcing-protoc): (path: \"/home/daprilik/src/openvmm/.packages/Google.Protobuf.Tools/tools/protoc\"): No such file or directory (os error 2)" }
  note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
warning: build failed, waiting for other jobs to finish...

Note: the specific package that throws this error may vary, and may not always be inspect_proto

Solution:

You attempted to build OpenVMM without first restoring necessary packages.

Please run cargo xflowey restore-packages, and try again.

use of unstable library feature

Error:

error[E0658]: use of unstable library feature 'absolute_path'
  --> flowey/flowey/src/lib.rs:37:17
   |
37 |                 std::path::absolute(self)
   |                 ^^^^^^^^^^^^^^^^^^^
   |
   = note: see issue #92750 <https://github.com/rust-lang/rust/issues/92750> for more information

For more information about this error, try `rustc --explain E0658`.
error: could not compile `flowey` (lib) due to previous error

Solution:

Install Rust using the official instructions for Linux or Windows.

Building OpenHCL

Prerequisites:

Reminder: OpenHCL cannot currently be built on Windows hosts!


An OpenHCL IGVM firmware image is composed of several distinct binaries and artifacts. For example: the openvmm_hcl usermode binary, the OpenHCL boot shim, the OpenHCL Linux kernel and initrd, etc....

Some of these components are built directly out of the OpenVMM repo, whereas others must be downloaded as pre-built artifacts from other associated repos. Various tools and scripts will then transform, package, and re-package these artifacts into a final OpenHCL IGVM firmware binary.

Fortunately, we don't expect you do to all those steps manually!

All the complexity of installing the correct system dependencies, building the right binaries, downloading the right artifacts, etc... is neatly encapsulated behind a single cargo xflowey build-igvm command, which orchestrates the entire end-to-end OpenHCL build process.

Using the build-igvm flow is as simple as running:

cargo xflowey build-igvm [RECIPE]

The first build will take some time as all the dependencies are installed/downloaded/built.

Note: At this time, OpenHCL can only be built on Linux (or WSL2)!

A "recipe" corresponds to one of the pre-defined IGVM SKUs that are actively supported and tested in OpenVMM's build infrastructure.

A single recipe encodes all the details of what goes into an individual IGVM file, such as what build flags openvmm_hcl should be built with, what goes into a VTL2 initrd, what igvmfilegen manifest is being used, etc...

  • e.g: x64, for a "standard" x64 IGVM
  • e.g: aarch64, for a "standard" aarch64 IGVM
  • e.g: x64-cvm, for a x64 CVM IGVM
  • e.g: x64-test-linux-direct, for x64 IGVM booting a test linux direct image
  • for a full list of available recipes, please run cargo xflowey build-igvm --help

New recipes can be added by modifying the build-igvm source code.

Build output is then binplaced to: flowey-out/artifacts/build-igvm/{release-mode}/{recipe}/openhcl-{recipe}.bin

So, for example:

cargo xflowey build-igvm x64-cvm
# output: flowey-out/artifacts/build-igvm/debug/x64-cvm/openhcl-x64-cvm.bin

cargo xflowey build-igvm x64 --release
# output: flowey-out/artifacts/build-igvm/release/x64/openhcl-x64.bin

Warning

cargo xflowey build-igvm is designed to be used as part of the developer inner-loop, and does NOT have a stable CLI suitable for CI or any other form of production automation!

In-tree pipelines and automation should interface with the underlying flowey infrastructure that powers cargo xflowey build-igvm, without relying on the details of its CLI.

Building ohcldiag-dev

ohcldiag-dev is typically built as a Windows binary.

This can be done directly from Windows, or using cross-compilation from WSL2, as described in the Suggested Dev Environment section of the Guide.

The command to build ohcldiag-dev is simply:

# you may need to run `rustup target add x86_64-pc-windows-msvc` first
cargo build -p ohcldiag-dev --target x86_64-pc-windows-msvc

Note: Thanks to x86 emulation built into Windows, ohcldiag-dev.exe that is built for x64 Windows will work on Aarch64 Windows as well.

Troubleshooting

This section documents some common errors you may encounter while building OpenHCL.

If you are still running into issues, consider filing an issue on the OpenVMM GitHub Issue tracker.

Help! The build failed due to a missing dependency!

If you don't mind having xflowey install some dependencies globally on your machine (i.e: via apt install, or rustup toolchain add), you can pass --auto-install-deps to your invocation of build-igvm.

Alternatively - build-igvm should emit useful human-readable error messages when it encounters a dependency that isn't installed, with a suggestion on how to install it.

If it doesn't - please file an Issue!

Help! Everything is rebuilding even though I only made a small change!

Cargo's target triple handling can be a bit buggy. Try running with:

CARGO_BUILD_TARGET=x86_64-unknown-linux-gnu cargo build-igvm [RECIPE]

or adding the below to your .bashrc:

export CARGO_BUILD_TARGET=x86_64-unknown-linux-gnu

Build Customization

Aside from building IGVM files corresponding the the built-in IGVM recipes, build-igvm also offers a plethora of customization options for developers who wish to build specialized custom IGVM files for local testing.

Some examples of potentially useful customization include:

  • --override-manifest: Override the recipe's igvmfilegen manifest file via, in order to tweak different kernel command line options, different VTL0 boot configuration, or different VTL2 memory sizes.

  • --custom-openvmm-hcl: Specify a pre-built openvmm_hcl binary. This is useful in case you have already built it with some custom settings, e.g.:

    cargo build --target x86_64-unknown-linux-musl -p openvmm_hcl --features myfeature
    cargo xflowey build-igvm x64 --custom-openvmm-hcl target/x86_64-unknown-linux-musl/debug/openvmm_hcl
    
  • Specify a custom VTL2 kernel vmlinux / Image, instead of using a pre-packed stable/dev kernel.

    cargo xflowey build-igvm x64 --custom-kernel path/to/my/prebuilt/vmlinux
    

For a full list of available customizations, refer to build-igvm --help.

Advanced

Depending on what you're doing, you may need to build the individual components that go into an OpenHCL IGVM build.

Our flowey-based pipelines handle the complexities of properly invoking and orchestrating the various individual build tools / scripts used to construct IGVM files, but a sufficiently motivated user can go through these steps manually.

Please consult the source code for cargo xflowey build-igvm for a breakdown of all build steps and available customization options.

Note that the canonical "source of truth" for how to build end-to-end OpenHCL IGVM files are these build scripts themselves, and the specific flow is subject to change over time!

Building a custom OpenHCL Linux Kernel

Note

This step is NOT required in order to build OpenHCL!

Unless you have a specific reason, it is strongly recommended to stick to the pre-built Kernel image which is automatically downloaded as part of the OpenHCL build process.

Cloning the kernel repository

If you need to rebuild the kernel, the sources are available in the OHCL-Linux-Kernel repo :

Unless you need the entire repo history, cloning just one branch and depth = 1, saves significant time and disk space:

git clone https://github.com/microsoft/OHCL-Linux-Kernel.git -b product/hcl-main/6.6 --depth=1

Cloning under Windows is likely to fail due to some files using names that Windows reserves, e.g. aux.c, and NTFS being non case-sensitive by default as there are few files in the Linux kernel repo whose names differ in their case only. To clone successfully under Windows, need a fix in ntdll (merged in Ni?), and a case-sensitive NTFS partition. Best to start with the default WSL2 if there is no existing working setup.

Building the kernel locally

The following instructions for building the kernel locally target the Ubuntu distributions. In order to build on rpm-based systems the only changes are likely to be the way the package manager is invoked and installing the kernel-devel package instead of what is needed for Ubuntu.

The paths below are relative to the cloned kernel repository root.

Do once for every machine that hasn't run this step successfully:

./Microsoft/install-deps.sh

If you plan to use your custom kernel to work with confidential VMs, you need to enable a few more options in the kernel. Do once after cloning the kernel repository or every time you remove local changes from your kernel configuration file:

./Microsoft/merge-cvm-config.sh

Every time the kernel needs to be rebuilt:

./Microsoft/build-hcl-kernel.sh

The output directory is ./out, it contains the kernel binary, the kernel modules, and the debug symbols, and cargo xflowey build-igvm can be pointed to it to use as a source of the kernel binary and the modules.

In the case you are iterating on a change, install ccache for decreasing the kernel build time significantly, might be close to an order of magnitude. To use the compiler cache, prepend CC="ccache gcc" to the build command. To see if the cache integrates itself into the toolchain:

host:~$ which gcc

/usr/lib64/ccache/gcc

Suggested Dev Environment

Prerequisites:


This page is for those interested in actively iterating on OpenVMM or OpenHCL.

Setting up VSCode

These instructions assume you're using VSCode.

If you're using a different development environment, we nonetheless suggest reading through this section, so you can enable similar settings in whatever editor / IDE you happen to be using.

Tip

Just want the recommended editor settings? Put this in openvmm/.vscode/settings.json:

{
    "rust-analyzer.linkedProjects": [
        "Cargo.toml",
    ],
    "rust-analyzer.cargo.targetDir": true,
    "rust-analyzer.imports.granularity.group": "item",
    "rust-analyzer.imports.group.enable": false,
    "[rust]": {
        "editor.formatOnSave": true
    },
}

[WSL2] Connecting to WSL using VSCode

When using Visual Studio Code with WSL, be sure to use the WSL extension instead of accessing your files using the \\wsl.localhost share (the repo should be cloned in the WSL filesystem, as mentioned in the WSL getting started guide). This will ensure that all VSCode extensions and features to work properly.

Once the extension is installed, click the blue arrows in the bottom left corner and select "Connect to WSL". Then open the folder you cloned the repository into. More information is available here.

Configuring rust-analyzer

rust-analyzer provides IDE-like functionality when writing Rust code (e.g: autocomplete, jump to definition, refactoring, etc...). It is a massive productivity multiplier when working with Rust code, and it would be a very bad idea to work in the OpenVMM repo without having it set up correctly.

Check out the rust-analyzer manual for a comprehensive overview of rust-analyzer's features.

Once installed, we suggest you specify the following additional configuration options in the OpenVMM workspace's .vscode/settings.json file:

{
    "rust-analyzer.linkedProjects": [
        "Cargo.toml",
    ]
}

(Strongly Suggested) Avoiding cache invalidation

To avoid unnecessary re-builds or lock-contention in the build directory between rust-analyzer and manual builds, set the following configuration option to give rust-analyzer a separate target directory:

{
    "rust-analyzer.cargo.targetDir": true,
}

(Strongly Suggested) Disable nested imports

When auto-importing deps, rust-analyzer defaults to nesting imports, which isn't the OpenVMM convention.

This can be changed to one-dep-per-line by specifying the following settings:

{
    "rust-analyzer.imports.granularity.group": "item",
    "rust-analyzer.imports.group.enable": false,
}

Enabling clippy

CI will fail if the code is not clippy-clean. Clippy is a linter that helps catch common mistakes and improves the quality of our Rust code.

By default, rust-analyzer will use cargo check to lint code, but it can be configured to use cargo clippy instead:

{
  "rust-analyzer.check.command": "clippy",
}

Enabling Format on Save

CI will fail if code is not formatted with rustfmt.

You can enable the "format on save" option in VSCode to automatically run rustfmt whenever you save a file:

{
    "[rust]": {
        "editor.formatOnSave": true
    },
}

Enhanced "Enter"

rust-analyzer can override the "Enter" key to make it smarter:

  • "Enter" inside triple-slash comments automatically inserts ///
  • "Enter" in the middle or after a trailing space in // inserts //
  • "Enter" inside //! doc comments automatically inserts //!
  • "Enter" after { indents contents and closing } of single-line block

This action needs to be assigned to shortcut explicitly, which can be done by adding the following line to keybindings.json:

// must be put into keybindings.json, NOT .vscode/settings.json!
{
    "key": "Enter",
    "command": "rust-analyzer.onEnter",
    "when": "editorTextFocus && !suggestWidgetVisible && editorLangId == rust"
}

Running cargo xtask fmt house-rules on-save

The OpenVMM project includes a handful of custom "house rule" lints that are external to rustfmt. These are things like checking for the presence of copyright headers, enforcing single-trailing newlines, etc...

These lints are enfoced using cargo xtask fmt house-rules, and can be automatically fixed by passing the --fix flag.

We recommend installing the RunOnSave extension, and configuring it to run these lints as part of your regular development flow.

Set the following configuration in your .vscode/settings.json

{
    "emeraldwalk.runonsave": {
        "commands": [
            {
                "match": ".*",
                "cmd": "cd ${workspaceFolder}"
            },
            {
                "match": ".*",
                "isAsync": true,
                "cmd": "$(cat ./target/xtask-path) fmt house-rules --fix ${file}"
            }
        ]
    },
}

GitHub Pull Request Integration

As the repo is hosted on GitHub, you might find convenient to use the GitHub Pull Request VSCode extension. That allows working through the PR feedback and issues without leaving the comfort of VSCode.

Setting up pre-commit and pre-push hooks

It's never fun having CI reject your changes due to some minor formatting issue, especially when it's super quick to run those formatting checks locally. Running cargo xtask fmt before pushing up your code is quick and easy, and will save you the annoyance of wrestling with formatting check-in gates!

Of course, it's very easy to forget to run cargo xtask fmt after making code changes, but thankfully, you can set up some git hooks that will do this for you automatically!

You can run cargo xtask install-git-hooks --help for more details on what hooks are available and their various configuration options, but for most users, we suggest the following config:

cargo xtask install-git-hooks --pre-push --with-fmt=yes

And you'll be all set!

Success

If you're worried about time, the pre-push hook should only take ~5 seconds to run locally. That's far better than waiting ~20+ minutes only for CI to fail on your pull request.

[WSL2] Cross Compiling from WSL2 to Windows

Setting up cross compilation is very useful, as it allows using the same repo cloned in WSL2 to both develop OpenHCL, as well as launch it via OpenVMM via the WHP backend.

Required Dependencies

Note that this requires some additional dependencies, described below.

Windows deps

Visual Studio build tools must be installed, along with the Windows SDK. This is the same as what's required to build OpenVMM on windows.

WSL deps

The msvc target x86_64-pc-windows-msvc must be installed for the toolchain being used in WSL. This can be added by doing the following:

rustup target add x86_64-pc-windows-msvc

Note that today this is only supported with the external, public toolchain, not msrustup.

Additional build tools must be installed as well. If your distro has LLVM 14 available (Ubuntu 22.04 or newer):

sudo apt install clang-tools-14 lld-14

Otherwise, follow the steps at https://apt.llvm.org/ to install a specific version, by adding the correct apt repos. Note that you must install clang-tools-14 as default clang-14 uses gcc style arguments, where clang-cl-14 uses msvc style arguments. You can use their helper script as well:

wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 14
sudo apt install clang-tools-14

Setting up the terminal environment

Source the build_support/setup_windows_cross.sh script from your terminal instance. For example, the following script will do this along with setting a default cargo build target:

#!/bin/bash

# Setup environment and windows cross tooling.

export CARGO_BUILD_TARGET=x86_64-unknown-linux-gnu
cd path/to/openvmm || exit
. build_support/setup_windows_cross.sh
exec "$SHELL"

For developers using shells other than bash, you may need to run the setup_windows_cross.sh script in bash then launch your shell in order to get the correct environment variables.

Editing with vscode

You can have rust-analyzer target Windows, which will allow you to use the same repo for OpenHCL, Linux, and Windows changes, but the vscode remote server must be launched from the terminal window that sourced the setup script. You can do this by closing all vscode windows then opening your workspace with code <path to workspace> in your terminal.

Add the following to your workspace settings for a vscode workspace dedicated to Windows:

"settings": {
    "rust-analyzer.cargo.target": "x86_64-pc-windows-msvc"
}

Running Windows OpenVMM from within WSL

You can build and run the windows version of OpenVMM by overriding the target field of cargo commands, via --target x86_64-pc-windows-msvc. For example, the following command will run OpenVMM with WHP:

cargo run --target x86_64-pc-windows-msvc

You can optionally set cargo aliases for this so that you don't have to type out the full target every time. Add the following to your ~/.cargo/config.toml:

[alias]
winbuild = "build --target x86_64-pc-windows-msvc"
wincheck = "check --target x86_64-pc-windows-msvc"
winclippy = "clippy --target x86_64-pc-windows-msvc"
windoc = "doc --target x86_64-pc-windows-msvc"
winrun = "run --target x86_64-pc-windows-msvc"
wintest = "test --target x86_64-pc-windows-msvc"

You can then run the windows version of OpenVMM by running:

cargo winrun

OpenVMM configures some environment variables that specify the default Linux kernel, initrd, and UEFI firmware. To make those variables available in Windows, run the following:

export WSLENV=$WSLENV:X86_64_OPENVMM_LINUX_DIRECT_KERNEL:X86_64_OPENVMM_LINUX_DIRECT_INITRD:AARCH64_OPENVMM_LINUX_DIRECT_KERNEL:AARCH64_OPENVMM_LINUX_DIRECT_INITRD:X86_64_OPENVMM_UEFI_FIRMWARE:AARCH64_OPENVMM_UEFI_FIRMWARE

Speeding up Windows OpenVMM launch

Due to filesystem limitations on WSL, launching OpenVMM directly will be somewhat slow. Instead, you can copy the built binaries to a location on in the Windows filesystem and then launch them via WSL.

Quite a few folks working on the OpenVMM project have hacked together personal helper scripts to automate this process.

TODO: include a sample of such a script here

Testing

This chapter discusses the various kinds of tests you will encounter as an OpenVMM developer.

Unit Tests

Tip

Note: We recommend using cargo-nextest to run unit / VMM tests. It is a significant improvement over the built-in cargo test runner, and is the test runner we use in all our CI pipelines.

You can install it locally by running: cargo install cargo-nextest --locked

See the cargo-nextest documentation for more info.

Unit tests test individual functions or components without pulling in lots of ambient infrastructure. In Rust, these are usually written in the same file as the product code--this ensures that the test has access to any internal methods or state it requires, and it makes it easier to ensure that tests and code are updated at the same time.

A typical module with unit tests might look something like this:

#![allow(unused)]
fn main() {
fn add_5(n: u32) -> u32 {
    n + 5
}

#[cfg(test)]
mod tests {
    #[test]
    fn test_add_5() {
        assert_eq!(add_5(3), 8);
    }
}
}

In the OpenVMM repo, all the unit tests are run on every pull request, on an arbitrary build machine. As a result of this approach, it's important that unit tests:

  • run quickly
  • do not affect the state of the machine that runs them
  • do not take a dependency on machine configuration
    • e.g: no root/administrator access or virtualization requirement

We may loosen these guidelines over time if it becomes necessary. You can also mark tests with #[ignore] if they do not meet these guidelines but are useful for manual testing.

See the unit testing section in "Rust by example" for more details.

Doc tests

Rust has another type of unit tests known as doc tests. These are unit tests that are written in the API documentation comments of public functions. They will be run automatically along with the unit tests, so the same guidelines apply.

When do you choose a doc test over a unit test?

Doc tests can only access public functionality, and they are intended to document the usage of a function or method, not to exhaustively check every case. So write doc tests primarily as examples for other developers, and rely on unit tests for your main coverage.

An example might look like this:

#![allow(unused)]
fn main() {
/// Adds 5 to `n`.
///
/// ```
/// assert_eq!(mycrate::add_5(3), 8);
/// ```
pub fn add_5(n: u32) -> u32 {
    n + 5
}
}

See the documentation testing section in Rust by example for more info.

VMM Tests

Tip

Note: We recommend using cargo-nextest to run unit / VMM tests. It is a significant improvement over the built-in cargo test runner, and is the test runner we use in all our CI pipelines.

You can install it locally by running: cargo install cargo-nextest --locked

See the cargo-nextest documentation for more info.

The OpenVMM repo contains a set of "heavyweight" VMM tests that fully boot a virtual machine and run validation against it. Unlike Unit tests, these are all centralized in a single top-level vmm_tests directory.

The OpenVMM CI pipeline will run the full test suite; you'd typically run only the tests relevant to the changes you're working on.

Running VMM Tests

Warning

cargo nextest run won't rebuild any of your changes. Make sure you cargo build or cargo xflowey igvm [RECIPE] first!

VMM tests are run using standard Rust test infrastructure, and are invoked via cargo test / cargo nextest.

cargo nextest run -p vmm_tests [TEST_FILTERS]

For example, to run a simple VMM test that simply boots using UEFI:

cargo nextest run -p vmm_tests x86_64::uefi_x64_frontpage

And, for further example, to rebuild everything and run all the tests (see below for details on these steps):

# Install (most) of the dependencies; cargo nextest run may tell you
# about other deps.
rustup target add x86_64-unknown-none
rustup target add x86_64-unknown-uefi
rustup target add x86_64-pc-windows-msvc
sudo apt install clang-tools-14 lld-14

cargo install cargo-nextest --locked

cargo xtask guest-test download-image
cargo xtask guest-test uefi --bootx64

# Rebuild all, and run all tests
cargo build --target x86_64-pc-windows-msvc -p pipette
cargo build --target x86_64-unknown-linux-musl -p pipette

cargo build --target x86_64-pc-windows-msvc -p openvmm

cargo xflowey build-igvm x64-test-linux-direct
cargo xflowey build-igvm x64-cvm
cargo xflowey build-igvm x64

cargo nextest run --target x86_64-pc-windows-msvc -p vmm_tests

[Linux] Cross-compiling pipette.exe

These commands might use the test agent (pipette) that is put inside the VM, and if the host machine OS and the guest machine OS are different, a setup is required for cross-building. The recommended approach is to use WSL2 and cross-compile using the freely available Microsoft Visual Studio Build Tools or Microsoft Visual Studio Community Edition as described in [WSL2] Cross Compiling from WSL2 to Windows

If that is not possible, here is another option that relies on MinGW-w64 and doesn't require installing Windows:

# Do 1 once, do 2 as needed.
#
# 1. Setup the toolchain
rustup target add x86_64-pc-windows-gnu
sudo apt-get install mingw-w64-x86-64-dev
mingw-genlib -a x86_64 ./support/pal/api-ms-win-security-base-private-l1-1-1.def
sudo mv libapi-ms-win-security-base-private-l1-1-1.a /usr/x86_64-w64-mingw32/lib

# 2. Build Pipette (builds target/x86_64-pc-windows-gnu/debug/pipette.exe first)
cargo build --target x86_64-pc-windows-gnu -p pipette
# Run a test
cargo nextest run -p vmm_tests x86_64::uefi_x64_windows_datacenter_core_2022_x64_boot

Acquiring external dependencies

Unlike Unit Tests, VMM tests may rely on additional external artifacts in order to run. e.g: Virtual Disk Images, pre-built OpenHCL binaries, UEFI / PCAT firmware blobs, etc...

As such, the first step in running a VMM test is to ensure you have acquired all external test artifacts it may depend upon.

At this time, the VMM test infrastructure does not automatically fetch / rebuild necessary artifacts. That said - test infrastructure is designed to report clear and actionable error messages whenever a required test artifact cannot be found, which provide detailed instructions on how to build / acquire the missing artifact.

Printing logs for VMM Tests

In order to see the OpenVMM logs while running a VMM test, do the following:

  1. Add the --no-capture flag to your cargo nextest command.
  2. Set OPENVMM_LOG=trace, replacing trace with the log level you want to view.

Writing VMM Tests

To streamline the process of booting and interacting VMs during VMM tests, the OpenVMM project uses a in-house test framework/library called petri.

The library does not yet have a stable API, so at this time, the best way to learn how to write new VMM tests is by reading through the existing corpus of tests, as well as reading through petri's rustdoc-generated API docs.

Azure-hosted Test Images

OpenVMM utilizes pre-made VHDs in order to run tests with multiple guest operating systems. These images are as close to a "stock" installation as possible, created from the Azure Marketplace or downloaded directly from a trusted upstream source.

These VHDs are stored in Azure Blob Storage, and are downloaded when running VMM tests in CI.

Downloading VHDs

The cargo xtask guest-test download-image command can be used to download vhds to your machine.

By default it will download all available VHDs, however the --vhd option can be used to only download select guests. After running it the tests can be run just like any other. This command requires having AzCopy installed.

Fuzzing in OpenVMM

Fuzzing infrastructure in OpenVMM is based on the excellent cargo-fuzz project, which makes it super easy to get up-and-running with fuzzing in Rust projects.

For the curious: Under-the-hood, cargo-fuzz hooks into LLVM's libFuzzer to do the actual fuzzing.

Running Fuzzers Locally

Installing Dependencies

To begin fuzzing in OpenVMM, you'll need to install cargo-fuzz and a nightly rust compiler.

Installation should be as simple as:

rustup install nightly
cargo install cargo-fuzz

Info

cargo-fuzz requires a nightly toolchain as it compiles targets with ASAN to improve the likelihood of finding bugs and the reproducibility of testcases.

Running

While its entirely possible to run the various fuzzers in the OpenVMM repo using cargo fuzz directly, the OpenVMM repo includes additional tooling to streamline working with fuzzers at "OpenVMM scale": cargo xtask fuzz

cargo xtask fuzz bridges the gap between cargo fuzz's "crate-oriented" tooling, and OpenVMM's "repo-oriented" tooling.

e.g: instead of manually navigating to each individual crate/fuzz directory in order to use cargo fuzz, with cargo xtask fuzz, you can list/run/build any fuzzer in the OpenVMM repo, regardless where it happens to be in the repo!

Before you can run a fuzzer, you need to know its name. To see a list of all fuzzers currently in the OpenVMM tree, you can run:

cargo xtask fuzz list

The output will be a list of available "fuzz targets":

$ cargo xtask fuzz list
fuzz_chipset_battery
fuzz_ide
fuzz_scsi_buffers

Once you've got a fuzzer you're interested in running (e.g: fuzz_ide), starting a fuzzing session is as easy as running:

cargo xtask fuzz run fuzz_ide

And you're off! If you see a whole bunch of terminal spew, congrats, you're fuzzing!

When run locally using the above command, the fuzzer will run indefinitely until a crash is discovered.

If you need to tweak the runtime behavior of the command, all of libFuzzer's commandline options are at your disposal. Alternatively you can print the help of the fuzzer like so:

# NOTE: The "-- --" is required to differentiate between `xtask fuzz`'s
# extra-args, and `cargo fuzz`'s extra-args
cargo xtask fuzz run fuzz_ide -- -- -help=1

Other Fuzzing Commands

The cargo xtask fuzz CLI includes plenty of docs via --help text. Don't be afraid to dig into all the tools available via cargo xtask fuzz by using --help at both the top-level, and for more details regarding the various subcommands.

Note that most cargo xtask fuzz commands mirror those from cargo fuzz, so for additional information on how certain commands work, check out the cargo-fuzz book.

Coverage

The effectiveness of fuzzing can be measured with code coverage.

Code coverage can be analyzed to determine which branches in the target were exercised and which were missed by the fuzzer. This can be used to determine if the fuzzer needs improvements or is doing an adequate job.

Before you begin you'll need some additional dependencies to generate an html report:

rustup +nightly component add llvm-tools
apt install lcov

To generate a report with "sane defaults", you can simply run:

cargo xtask fuzz coverage fuzz_ide --with-html-report

Simply navigate to the `html/report/dir/index.html`` on your machine and inspect the coverage!

LCOV Example

Note

--with-html-report offers a quick-and-easy way for an individual user generate a coverage report locally, but it may not be entirely appropriate for more "industrial scale" fuzzing pipelines.

Manual Coverage Generation (Advanced)

The basic way this is done is by running all the discovered input testcases through the fuzzer and merging all the coverage events together (remember, the fuzzers only save testcases which generate new coverage). Cargo-fuzz provides a way to do this with the coverage subcommand. This step generates a coverage.profdata file which can be turned into a human-readable HTML report:

# cargo xtask fuzz coverage <fuzzer name>
cargo xtask fuzz coverage fuzz_ide
# confirm coverage.profdata was created
ls -l coverage.profdata

OR if you have a large number of inputs (5k+) the below will collect and merge coverage significantly faster:

# rebuild the fuzzer with coverage instrumentation
RUSTFLAGS="-C instrument-coverage" cargo +nightly fuzz build
# set env var to rustup's llvm-preview tools
LLVM_TOOLS_PATH=$(dirname $(find $(rustc +nightly --print sysroot) -name 'llvm-profdata'))
# make an output directory for corups minimation
mkdir min_corp
# run the minimizer putting the raw cov data into coverage.profraw
LLVM_PROFILE_FILE="coverage.profraw" ./fuzz/targets/<target-path>/release/fuzz_ide min_corp <path to input corpus directory> -merge=1
# merge the raw data into coverage.profdata
$LLVM_TOOLS_PATH/llvm-profdata merge -sparse coverage.profraw -o coverage.profdata

Next find the location of the llvm-tools you installed with rustup (NOTE: rustup is used to install the LLVM tools to ensure that rust's llvm version and the tool version are in sync), and convert the coverage data into a report:

# set env var to rustup's llvm-preview tools
LLVM_TOOLS_PATH=$(dirname $(find $(rustc +nightly --print sysroot) -name 'llvm-profdata'))
# covert the coverage data into an lcov format
$LLVM_TOOLS_PATH/llvm-cov export -instr-profile=coverage.profdata \
    -format=lcov \
    -object ./fuzz/targets/<target-triple>/coverage/<target-triple>/release/fuzz_ide \
    --ignore-filename-regex "rustc" > coverage.lcov
# summarize the coverage information
lcov --summary ./coverage.lcov
# make an output directory for the html report
mkdir -p lcov_html
# generate the html report
genhtml -o lcov_html --legend --highlight ./coverage.lcov

Writing Fuzzers

Writing a new fuzzer in OpenVMM

The easiest way to get up and running is to look at the existing in-tree fuzzers (which you can list using cargo xtask fuzz list), along with reading through the cargo-fuzz book (the book is fairly brief and shouldn't take more than 20 minutes to read through)

Some examples of in-tree fuzzers:

Once you're ready to take a stab at writing your own fuzzer, spinning up a new fuzzer is as easy as running:

cargo xtask fuzz init openvmm_crate_to_fuzz TEMPLATE

Use --help for more details on the available TEMPLATE types.

Caution

We don't suggest using cargo fuzz init (i.e: without xtask), as it emits a template that isn't compatible with the OpenVMM repo style, and also doesn't properly update the root Cargo.toml's workspace.members array.

Fuzzing an abstraction over unsafe code

Unsafe code is a prioritized target for fuzzing given its self-evident risks.

However, it can be hard to reason about how best to exercise unsafe code in OpenVMM via fuzzing as often (and correctly) the unsafe code is not directly interacting with guest-controlled data.

The approach taken with OpenVMM then is to target abstractions over unsafe code. Such as interfaces and data structures like BounceBuffers, guest_memory, or ucs2. A fuzzer for one of these will attempt to be a regular consumer of the abstraction, calling those APIs declared safe and using any data structure in a rust-safe way. This attempts to check that the safety guarantees the abstraction is making are being upheld via the API.

For example, let's say we want to fuzz BounceBuffers, here's what we may want to fuzz:

BounceBuffers Example

Fuzz logic might then allocate a BounceBuffer using new and call methods on it such as as_mut_bytes and io_vecs. Then it could access the return result of both those calls:

#![allow(unused)]
fn main() {
use scsi_buffers::BounceBuffer;

#[derive(Arbitrary)]
enum BouneBufferAccess {
    AsMutBytes,
    IoVecs
}

#[derive(Arbitrary)]
struct FuzzCase {
    #[arbitrary(with = |u: &mut Unstructured| u.int_in_range(0..=0x40000))]
    size: usize,
    accesses: Vec<BounceBufferAccess>
}

fn access_mut_bytes(buf: &mut [u8]) {
    buf.fill(b'A');
    // access buf in other ways to test validity of underlying memory and slice
}

fn access_io_vecs(io_vecs: &[IoBuffer]) {
    // access each IoBuffer to test validity of ptr and len
}

fuzz_target!(|fuzz_case: FuzzCase| { do_fuzz(fuzz_case) });

fn do_fuzz(fuzz_case: FuzzCase) {
    let mut bb = BounceBuffer::new(fuzz_case.size);

    for access in fuzz_case.accesses {
        match access {
            AsMutBytes => {
                let buf = bb.as_mut_bytes();
                access_mut_bytes(buf);
            },
            IoVecs => {
                let io_vecs = bb.io_vecs();
                access_io_vecs(io_vecs)
            }
        }
    }
})
}

The fuzzer should work to ensure the safe members of the API cannot be misused in any way that may result in memory corruption or unsoundness.

Fuzzing a chipset device

Writing a fuzzer for a chipset device (e.g: battery, ide, serial, pic, etc...) involves targeting the API that is roughly exposed to guests: the device's port IO, PCI config, and MMIO interfaces.

While it's entirely possible to hand-roll a fuzzer that is tailored to the specific register configuration of a particular device, the in-repo chipset_device_fuzz crate exports a FuzzChipset type that offers a "plug-and-play" way to hook a chipset device up to a fuzzer:

#![allow(unused)]
fn main() {
#[derive(Arbitrary)]
struct StaticDeviceConfig {
    #[arbitrary(with = |u: &mut Unstructured| u.int_in_range(0..=16))]
    num_queues: usize,
}

fn do_fuzz(u: &mut Unstructured<'_>) -> arbitrary::Result<()> {
    // Step 1: generate a device's fixed-at-construction-time configuration
    let static_device_config: StaticDeviceConfig = u.arbitrary()?;

    // Step 2: init the device, and wire-it-up to the fuzz chipset
    let mut chipset = chipset_device_fuzz::FuzzChipset::default();
    let my_device = chipset.device_builder("my_dev").add(|services| {
        my_dev::MyDevice::new(
            static_device_config.num_queues,
            &mut services.register_mmio(), // e.g: pci devices have BARs to remap their MMIO intercepts
        )
    }).unwrap();

    // Step 3: use the remaining fuzzing input to slam the device with chipset events
    while !u.is_empty() {
        let action = chipset.get_arbitrary_action(u)?;
        xtask_fuzz::fuzz_eprintln!("{:x?}", action); // only prints when running a repro
        chipset.exec_action(action).unwrap();

        // Step 3.5: (optionally) intersperse "external stimuli" between chipset actions
        if u.ratio(1, 10)? {
            let event: u32 = u.arbitrary()?;
            my_device.report_external_event(event);
        }
    }

    Ok(())
}

fuzz_target!(|input: &[u8]| -> libfuzzer_sys::Corpus {
    if do_fuzz(&mut Unstructured::new(input)).is_err() {
        libfuzzer_sys::Corpus::Reject
    } else {
        libfuzzer_sys::Corpus::Keep
    }
});
}

Fuzzing a vmbus device

TBD (no such fuzzers exist in-tree today)

Fuzzing async code

Depending on the nature of the 'async' code in question, there are two main recommended approaches to fuzzing it:

  1. now_or_never: The recommended approach for individual asynchronous calls is to use the now_or_never method from the futures crate. This method will poll the future to completion, but will not block if the future is not ready to complete. This allows you to fuzz the future without needing to run it to completion, which can be useful for testing the behavior of the future in various states.

  2. DefaultPool::run_with: The recommended approach for more intricate asynchronous requirements is to use the DefaultPool::run_with method from our pal_async crate. This method takes a custom async function and runs it to completion. This allows you to write custom code using regular async/await syntax, combinators, joins, selects, or whatever you wish.

Dev Tools / Utilities

While most tasks in the OpenVMM repo can be accomplished directly via standard Rust tooling (i.e: cargo run, cargo build), there are many dev tasks that don't neatly fall under the cargo umbrella. e.g:

  • running code formatters / linters
  • orchestrating multi-stage, multi-component OpenHCL builds
  • running different kinds of test suites
  • building/downloading test images for VMM testing
  • setting up git hooks
  • etc...

The following chapter discusses some of the various dev-facing tools / utilities you may encounter and/or find useful when working on OpenVMM.

Rust-based Tooling

As with many projects, OpenVMM initially took the simple approach of spinning up ad-hoc Bash/Python scripts, and hand-written YAML workflow automation.

This worked for a while... but as the project continued to grow, our once small and focused set of scripts evolved into a mass of interconnected dependencies, magic strings, and global variables!

To pay down mounting tech debt, and to foster a culture where all devs are empowered to contribute and maintain OpenVMM's project tooling, we have adopted a policy of migrating as much core tooling away from loosely-typed languages (like Bash, Python, and hand-written Workflow YAML), and towards new strongly-typed Rust-based tooling.

cargo xtask

cargo xtask is OpenVMM's "swiss army knife" Rust binary that houses various bits of project specific tooling.

For more info on how xtask is different from xflowey, see xflowey vs xtask.

Some examples of tools that you can find under xtask:

  • cargo xtask fmt implements various OpenVMM-specific style / linting rules
  • cargo xtask fuzz implements various OpenVMM-specific cargo fuzz extensions
  • cargo xtask install-git-hooks sets up git hooks for developers

This list is not exhaustive. Running cargo xtask will list what tools are available, along with brief descriptions of what they do / how to use them.

For more information of the xtask pattern, see https://github.com/matklad/cargo-xtask

cargo xflowey

To implement various developer workflows (both locally, as well as in CI), the OpenVMM project relies on flowey: a custom, in-house Rust library/framework for writing maintainable, cross-platform automation.

cargo xflowey is a cargo alias that makes it easy for developers to run flowey-based pipelines locally.

Some particularly notable pipelines:

  • cargo xflowey build-igvm - primarily dev-tool used to build OpenHCL IGVM files locally
  • cargo xflowey ci checkin-gates - runs the entire PR checkin suite locally
  • cargo xflowey restore-packages - restores external packages needed to compile and run OpenVMM / OpenHCL

xflowey vs xtask

In a nutshell:

  • cargo xtask: implements novel, standalone tools/utilities
  • cargo xflowey: orchestrates invoking a sequence of tools/utilities, without doing any non-trivial data processing itself

VmgsTool

OpenHCL VMs store their firmware state and attributes (UEFI variables) in a special VM Guest State (VMGS) file. The OpenHCL interacts with and persists data in the VMGS file on behalf of the VM. The VMGS file is packaged as a VHD which the host OS interacts with. For Confidential OpenHCL VMs, this VHD can be encrypted before VM deployment, so that the host only interacts with an encrypted VHD and hence the file's contents are kept confidential from the host.

The VMGS file contains several elements called "files" (these are not strictly files, simply "chunks of data”, logical groupings of data). Each "file" has a unique, well known index; for example, vTPM state is stored in file id "3".

The VmgsTool is a tool that allows for offline manipulation of a VMGS (version 3) file for provisioning and debugging purposes. Basically, it's a tool to interact with the VMGS file, and it can help you perform operations such as reading, creating, modifying and removing "files" from the VMGS file and even creating an encrypted datastore to allow certain "files" to be encrypted as the scenario requires it.

Alternatively: Pre-Built Binaries

If you would prefer to use VmgsTool without building it from scratch, you can download pre-built copies of the binary from OpenVMM CI.

Simply select a successful pipeline run (should have a Green checkbox), and scroll down to select an appropriate *-vmgstool artifact for your particular architecture and operating system.

Running

Tip

Note: The examples in this section use the Windows executable vmgstool.exe, which can be replaced with the Linux executable vmgstool.

Developers who have already setup their development environment may also use the appropriate cargo run command. For more details on building,

see the build section below.

The VmgsTool commands are always evolving, so use vmgstool.exe --help to see the most up to date information about the available commands. Options for each command and subcommand are also available. For example: vmgstool.exe uefi-nvram dump --help

Read and Write Raw Data

To read raw data from a VMGS file, use the dump command. For example, to export the decrypted binary contents of the BIOS_NVRAM (--fileid 1) to a file:

vmgstool.exe dump --filepath <vmgs file path> --keypath <key file path> --datapath <data file path> --fileid 1

To write raw data to a VMGS file, use the write command. For example, to write those NVRAM variables to a different, unencrypted VMGS file:

vmgstool.exe write --filepath <vmgs file path> --datapath <data file path> --fileid 1

Read and Parse UEFI NVRAM Variables

Furthermore, the VmgsTool contains parsers to help debug issues with the UEFI NVRAM variables stored in the VMGS FileId 1 (BIOS_NVRAM). For example, to dump the NVRAM variables for an encrypted VMGS file, truncating the binary data contents of variables without parsers:

vmgstool.exe uefi-nvram dump --filepath <vmgs file path> --keypath <key file path> --truncate

Delete Boot Variables to Recover a VM that Fails to Boot

A VM may fail to boot if the disk configuration changes and UEFI's DefaultBootAlwaysAttempt setting is disabled. Deleting the existing (invalid) boot entries using VmgsTool will trigger a default boot (which attempts to boot all available partitions and devices).

To print the boot entries in an encrypted VMGS file: vmgstool.exe uefi-nvram remove-boot-entries --filepath <vmgs file path> --keypath <key file path> --dry-run

To actually remove the boot entries from the VMGS file, remove --dry-run. This will remove all Boot#### variables and the BootOrder variable.

If you would like to remove a specific boot entry or any other UEFI NVRAM variable, use remove-entry. For example, to remove Boot0000:

vmgstool.exe uefi-nvram remove-entry --filepath <vmgs file path>--keypath <key file path> --name Boot0000 --vendor 8be4df61-93ca-11d2-aa0d-00e098032b8c

Troubleshooting

Expected at least N more bytes, but only found M

If you get an error similar to the one below, it is likely that you are trying to read an encrypted VMGS file and haven't provided the correct decryption key.

ERROR: remove_boot_entries error
Caused by:
    0: error loading data from Nvram storage
    1: unexpected EOF. expected at least 2330702412 more bytes, but only found 30067

Building

Prior to building VmgsTool, please ensure you have built either OpenVMM or OpenHCL at least once, to ensure you have all necessary build dependencies installed.

VmgsTool can be built with cargo build -p vmgstool for Windows and Linux. To interact with encrypted VMGS files, you will need to compile with the appropriate encryption feature.

Windows: cargo build --features "encryption_win" -p vmgstool

Linux/WSL2: cargo build --features "encryption_ossl" -p vmgstool

guest_test_uefi

guest_test_uefi is a minimal no_std + alloc EFI application which hosts a variety of OpenVMM-specific "bare metal" unit tests.

Want to write to an arbitrary MMIO/PIO address? Go for it! It's just you, the VM, and the (very unobtrusive) UEFI runtime!

Building + Running

guest_test_uefi must be built for *-unknown-uefi targets. These are not installed by default, so you'll need to install the correct target via rustup. For example:

rustup target add x86_64-unknown-uefi

Since this code runs in the guest, the built .efi binary needs to get packaged into a disk image that UEFI can read.

To streamline the process of obtaining such a disk image, cargo xtask includes a helper to generate properly formatted .img files containing a given .efi image. e.g:

# build the UEFI test application
cargo build -p guest_test_uefi --target x86_64-unknown-uefi
# create the disk image
cargo xtask guest-test uefi --bootx64 ./target/x86_64-unknown-uefi/debug/guest_test_uefi.efi
# test in OpenVMM
cargo run -- --uefi --gfx --hv --processors 1 --disk memdiff:./target/x86_64-unknown-uefi/debug/guest_test_uefi.img

Protip: this is a generic UEFI binary, and can be run outside of the OpenVMM repo as well (e.g: in QEMU, Hyper-V, etc...)!

To convert the raw .img into other formats, qemu-img is very helpful:

# Adjust for the target architecture and type of the build
OVMM_UEFI_TEST_IMG_DIR=./target/x86_64-unknown-uefi/debug
# VmWare
qemu-img convert -f raw -O vmdk ${OVMM_UEFI_TEST_IMG_DIR}/guest_test_uefi.img ${OVMM_UEFI_TEST_IMG_DIR}/guest_test_uefi.vmdk
# Hyper-V
qemu-img convert -f raw -O vhdx  ${OVMM_UEFI_TEST_IMG_DIR}/guest_test_uefi.img ${OVMM_UEFI_TEST_IMG_DIR}/guest_test_uefi.vhdx
# The files:
ls -la $OVMM_UEFI_TEST_IMG_DIR/{*.img,*.vhdx,*.vmdk}

hypestv

hypestv is an interactive command-line interface for Hyper-V VMs, designed for making OpenHCL developers' lives easier.

Similar to ohcldiag-dev, it can interact with the OpenHCL paravisor running inside a Hyper-V VM. But unlike ohcldiag-dev, it sports an interactive terminal interface (with history and tab completion), and it is specifically designed to interact with Hyper-VMs.

In many ways, it is similar to the OpenVMM interactive console. In time, it may end up sharing code and capabilities with it and with ohcldiag-dev, but it will always be a Hyper-V specific tool.

Currently, it can:

  • Change VM state (starting/stopping/resetting)
  • Enable serial port output
  • Inspect paravisor state

In the future, it might be able to:

  • Enable paravisor and Hyper-V log output
  • Enable serial port input
  • Capture serial port output to another terminal window or file
  • Inspect host state
  • Persistence workspaces (save/restore configured serial ports and logs)

Example session

hypestv launches into a detached mode, unless you specify a VM name on the command line. To select a VM to work on, the VM named tdxvm in this example, use the select command. If successful, you will now see the name and VM state in the prompt:

> select tdxvm
tdxvm [off]>

After this, all commands will implicitly operate on tdxvm. Use select again to work on another VM.

To enable serial port output, use the serial command. This can be used at any time, even while the VM is not running. E.g., to enable serial port output for COM2:

tdxvm [off]> serial 2 output

Start a VM with start. This is an asynchronous command: you can continue to type other commands at the prompt while the VM starts. You should see an output message when the VM finishes starting, as well as output about any configured serial ports connecting.

Note that, due to limitations of the rustyline crate, the displayed VM state on the prompt may not be accurate until you type another command or press Enter.

tdxvm [off]> start
serial port 2 connected
VM started
tdxvm [off]>
tdxvm [running]>

At this point, the VM is running, including the paravisor (if one is configured). As in the OpenVMM interactive console, you can inspect paravisor state with the inspect or x command, passing -p to specify that you want to inspect paravisor state:

tdxvm [running]> x -p
{
    build_info: _,
    control_state: "started",
    mesh: _,
    proc: _,
    trace: _,
    uhdiag: _,
    vm: _,
}

You can terminate the VM with kill. This will disconnect any connected serial ports as well, but they will reconnect next time the VM starts. Killing a VM does not detach/deselect it; subsequent commands will continue to operate on the VM.

tdxvm [running]> kill
serial port 2 disconnected
VM killed
tdxvm [stopping]>
tdxvm [off]>

Contributing

This chapter discusses various things developers should be aware of prior to submitting changes to the OpenVMM project.

This includes both code-level coding conventions, as well as instructions on properly submitting changes to the OpenVMM GitHub repo.

Coding conventions

One of our major goals with OpenVMM is to provide a high quality coding experience for contributors, starting first-and-foremost by having a consistent set of coding conventions in the project.

Do your part and keep OpenVMM clean!

rustfmt

Checked Automatically: Yes (via cargo xtask fmt rustfmt)

OpenVMM source must be formatted using rustfmt, which automatically and mechanically applies standard formatting to all the code. This eliminates time spent discussing or reviewing stylistic issues in pull requests.

The CI will run rustfmt --check to enforce consistent formatting, and will fail if it notices any discrepancies.

Unfortunately, rustfmt isn't infinitely customizable, and there are several rules that are must be manually enforced:

  • All lines must end with LF, not CRLF.
  • Top-level use imports should be non-nested.

Note

Some of these manually-enforced conventions were introduced late into OpenVMM's development, and there may be chunks of the codebase that do not adhere to these conventions.

If you're working in a file and notice that it isn't following a certain convention, please take a moment to fix it!

Assuming you've followed the suggested dev env setup and set up rust-analyzer to format-on-save, you should rarely have to think about formatting in .rs files.

House Rules

Checked Automatically: Yes (via cargo xtask fmt house-rules)

"House-rules" are a set of misc code lints that are specific to OpenVMM, which are enforced using a custom in-house tool:

  • enforce the presence of the standard Microsoft copyright header
  • enforce in-repo crate names don't use '-' in their name (use '_' instead)
  • enforce Cargo.toml files don't include autogenerated "see more keys" comments
  • enforce Cargo.toml files don't contain author or version fields
  • enforce files end with a single trailing newline
  • deny usage of #[repr(packed)] (you want #[repr(C, packed)])
  • justify usage of cfg(target_arch = ...) (use guest_arch instead!)
  • justify usage of allow(unsafe_code) with an UNSAFETY comment

Some of these lints are self explanatory, whereas others are described in more detail elsewhere on this page.

Unused Cargo.toml Dependencies

Checked Automatically: Yes (via cargo xtask fmt unused-deps)

We have an in-repo fork of cargo-machete that ensures Cargo.toml files only include dependencies that are actually being used.

Avoiding unused dependencies makes it easier to reason about what a crate is doing just by looking at its dependencies, and also helps cut-down on incremental compile times.

Formatting (Cargo.toml)

Checked Automatically: No

When defining dependencies in Cargo.toml files, please organize dependencies into the following groups:

  • crate-specific "subcrates"
  • crates under vm/
  • crates under vm/vmcore/
  • crates under support/
  • external dependencies

The rationale here is that crates should be grouped according to how related to how widely applicable they are. i.e: crates from crates.io and support are widely applicable outside of OpenVMM, whereas crates under vmcore/ only make sense within the context of OpenVMM, and crate-specific subcrates are - by definition - only applicable to the crate they are being imported from.

Additionally, we make use of the workspace dependencies feature to ensure that all our dependencies stay in sync. This requires defining dependencies in your crate's Cargo.toml file and in the project's root Cargo.toml.

So, for example:

[package]
name = "openvmm"

[dependencies]
# crate-specific subcrates
openvmm_core.workspace = true
...

# /vmcore
vmcore.workspace = true
...

# /vm/devices
firmware_uefi_custom_vars.workspace = true
storvsp.workspace = true
...

# /support
guid.workspace = true
inspect.workspace = true
inspect_proto.workspace = true
...

# external dependencies
anyhow.workspace = true
cfg-if.workspace = true
clap.workspace = true
...

Linting (via clippy)

Checked Automatically: Yes

OpenVMM uses cargo clippy to supplement rustc's built-in lints.

Assuming you've followed the guide and set up rust-analyzer to use clippy, you should see clippy lints appear inline when working on Rust code.

The CI runs cargo clippy on every crate in the repo prior to building the project, and will fast-fail if it catches any warnings / errors.

Suppressing Lints

In general, lints should be fixed by modifying the code to satisfy the lint. However, there are cases where a lint may need to be allow'd inline.

In these cases, you must provide a inline comment providing reasonable justification for the suppressed lint.

e.g:

#![allow(unused)]
fn main() {
// x86_64-unknown-linux-musl targets have a different type defn for
// `libc::cmsghdr`, hence why these lints are being suppressed.
#[allow(clippy::needless_update, clippy::useless_conversion)]
libc::cmsghdr {
    cmsg_level: libc::SOL_SOCKET,
    cmsg_type: libc::SCM_RIGHTS,
    cmsg_len: (size_of::<libc::cmsghdr>() + size_of_val(fds))
        .try_into()
        .unwrap(),
    ..std::mem::zeroed()
}
}

OpenVMM's clippy Configuration

We stick fairly close to the default set of rustc / clippy lints, though there are some default lints that we've decided to disabled project wide, and other non-default lints which we've explicitly opted into.

See the [workspace.lints] sections of OpenVMM's root Cargo.toml for a list of globally enabled/disabled lints, along with justification as to why certain lints have been enabled/disabled.

Unsafe Code Policy

Danger

When possible, try to avoid introducing new unsafe code!

Before rolling your own unsafe code, check to see if a safe abstraction already exists, either in-tree, on crates.io*, or in the standard library.

*subject to an unsafe-code audit

Rather than synthesizing our own unsafe code conventions, we follow the guidelines outlined in the following two resources:

In a nutshell:

  • unsafe functions are required to include /// # Safety documentation describing any preconditions the caller must uphold when calling the function.
  • unsafe {} blocks are required to include a // SAFETY: comment describing how the preconditions for calling the unsafe function(s) within the block are being satisfied.
  • allow(unsafe_code) annotations are required to include an // UNSAFETY: comment justifying why the code in question needs to use unsafe. This annotation must be placed at the module or crate level.

These requirements are enforced by CI, and will cause the build to fail if required documentation is missing.

Editing a file containing unsafe code will trigger CI to automatically add the OpenVMM Unsafe Approvers group to your PR. This is to ensure that all unsafe code is audited for correctness by area experts.

Uses of cfg(target_arch = ...) must be justified

Checked Automatically: Yes (via cargo xtask fmt house-rules)

Unless you're working on something that's genuinely tied to the host's CPU architecture, you should use cfg(guest_arch = ...) instead of cfg(target_arch = ...).

OpenVMM is a multi-architecture VMM framework, capable of running running x64 guests on a x64 host, as well as Aarch64 guests on Aarch64 hosts (with the potential of adding additional platforms in the future).

At the moment, OpenVMM requires that the host architecture and guest architecture match. That said, it's possible that at some point in the future, OpenVMM may also support mismatched guest/host architectures, via an emulated CPU virtualization backend (akin to QEMU).

Having an emulated CPU backend would enable OpenVMM to support such useful scenarios as:

  • running Arch64 guests on x86 machines
  • running x86 guests on ARM
  • running something exotic (e.g: RISC-V) on x86/ARM machines
    • ...assuming we had the bandwidth to implement + maintain something like that
  • running OpenVMM on systems without hardware-accelerated CPU virtualization enabled

With these scenarios in mind, it would be short-sighted to rely entirely on cfg(target_arch = ...) to gate guest-facing arch-specific functionality, as it would inexorably tie the guest's arch to the host's arch, making any future initiatives to pry the two apart significantly more difficult!

As such, the OpenVMM repo includes infrastructure to specify a custom, OpenVMM-specific cfg(guest_arch = ...) cfg parameter.

By default, cfg(guest_arch = ...) will act the same way as cfg(target_arch = ...), but it can be swapped to a different architecture by setting the OPENVMM_GUEST_TARGET env var at compile-time.

There are very few reasons to use cfg(target_arch = ...) within the OpenVMM repo, and to enforce this rule, we have an in-house xtask fmt house-rules check that lints each use of cfg(target_arch = ...) to include a "justification" for why it's being used.

e.g: cfg(target_arch = ...) would be applicable when feature-gating a CPU intrinsic (such as CPUID, or a SIMD instruction), or when implementing a *-sys crate where the underlying C API/ABI varies between architectures.

...otherwise, use cfg(guest_arch = ...)!

Avoid Default when using zerocopy::FromZeroes

Checked Automatically: No

The rule:

  • A type can derive(Default) XOR derive(FromZeroes).
  • A type that is FromZeroes can also impl Default, but it must be a conscious, explicit choice, with justification (read: inline comment) as to why that particular default value was chosen.

The why:

  • The all-zero type is often not a semantically valid Default value for a type
  • There are plenty of types that don't have a Default value, but do have a valid all-zero repr

Additional context

As per the Rust docs for Default::default:

Quote

fn default() -> Self

Returns the “default value” for a type.

Default values are often some kind of initial value, identity value, or anything else that may make sense as a default.

Notably, default should not be used as some shorthand to "zero initialize" values! For most non-trivial structs, the all-zero representation is not a semantically valid Default!

This is true in many contexts... but one that's particularly relevant in OpenVMM is that of FFI via C-style APIs and ABIs.

In C, it's very common for types to undergo multi-stage instantiation, where they are initially allocated as all-zero, and then get "filled in" by some secondary init code. Notably: it's quite rare for that initial "all-zero" struct to be a valid instance of the type!

Example: C FFI

For example, a common pattern in C libraries might look something like:

struct Handle {
    uint16_t opaque_handle;
}

struct Handle handle = {0};
init_handle(&handle);

update_handle(handle, options);
do_thing(handle);

In this example: it would be an error to invoke update_handle or do_thing with an all-zero handle, as the type hadn't finished being fully initialized.

If we wanted to use this library from Rust, a "naive" approach would be to do something like:

#![allow(unused)]
fn main() {
#[repr(C)]
#[derive(Default)]
struct Handle {
    opaque_handle: u16,
}

let mut handle = Handle::default(); // BAD!
unsafe { init_handle(&handle) };

unsafe { update_handle(handle, options) };
unsafe { do_thing(handle) };
}

While this technically works... using Default here is kinda bogus!

After all - Handle::default() doesn't actually call init_handle, which means the value returned by default() doesn't match the "promise" of the trait! Namely: the returned value is not semantically valid yet!

In many other Rust codebase, this "overloading" of Default to represent both semantically valid value and all-zero values (in FFI) is par for the course, as once structs get more complicated, having a derive that is able to fully init a "uninitialized" struct in-memory is quite handy...

In OpenVMM, we don't do this. Instead, we use a separate trait to init all-zero structs.

In OpenVMM, we use FromZeroes and FromZeroes::new_zeroed() to work with types that have valid all-zero representations, without implying that those types also have valid all-zero default values!

So, for the example above:

#![allow(unused)]
fn main() {
#[repr(C)]
#[derive(zerocopy::FromZeroes)]
struct Handle {
    opaque_handle: u16
}

let mut handle = Handle::new_zeroed(); // GOOD!
unsafe { init_handle(&handle) };
}

Now, it's impossible for code elsewhere to obtain a Handle via Handle::default, and mistakenly forget to invoke init_handle on it.

...but if it so happens that we do want a Default impl for Handle, we can do so by manually implementing derive(Default) ourselves:

#![allow(unused)]
fn main() {
// Default + FromZeroes: `default` returns fully initialized handle
impl Default for Handle {
    fn default() -> Handle {
        let mut handle = Handle::new_zeroed();
        unsafe { init_handle(&handle) };
        handle
    }
}
}

Avoid Requiring Debug on Traits

Checked Automatically: No

TL;DR: Don't do this:

#![allow(unused)]
fn main() {
trait MyTrait: std::fmt::Debug
}

Implementations of the standard library's Debug trait can be surprisingly large, and the final binary size of OpenHCL and related binaries is a major concern for us. Unused implementations of this trait are usually removed during the optimization process (like all dead code), making this a non-issue. However when traits, and more specifically trait objects, are involved, the compiler has a much more difficult time proving that implementations are unused. This can result in large amounts of functionally dead code ending up in the final binaries.

If you need to implement Debug for a struct containing such a trait object, you will need to do so manually, so that you can skip over that field.

Moreover, it's usually not good form to leave tracing statements that log a struct's Debug representation in production. Prefer tracing just the fields you're interested in, and/or connecting objects to the Inspect graph.

Crate Naming

Checked Automatically: Yes (via cargo xtask fmt house-rules)

Crates must be named with underscores, not dashes and underscores used in folder names.

  • Bad: my-cool-crate
  • Good: my_cool_crate

Rust does not allow dashes in imports, with any dashes getting replaced with underscores when used in the code. Avoiding dashes altogether makes it easier to grep for crate names, and makes things more consistent across the repo.

This convention is enforced by CI

Do not name crates with the words "base, util, common" or other terms that are overly general.

For example, consider a crate that provides a common data structure used by multiple devices:

  • Bad: devices_common
  • Good: range_map

Libraries that contain the following eventually become a mishmash of unrelated functionality that is located there for convenience. This blog post goes more in-depth as to why.

Instead, name things based on what they logically provide, like functionality or data types.

Submitting Changes

Follow the CONTRIBUTING guide.

Updating this Guide

We gladly welcome PRs that improve the quality of the OpenVMM guide!

The OpenVMM Guide is written in Markdown, and rendered to HTML using mdbook. You can find the source-code of this Guide in the main OpenVMM GitHub repo, in the Guide/ folder.

Editing the Guide

Small Changes

For small changes, you can simply click the "Suggest an Edit" button in the top-right corner of any page to automatically open up a GitHub Edit page.

Medium Changes

For medium changes, we suggest cloning the repo locally, and previewing changes to Markdown in your editor (Visual Studio Code has good support for this).

Large Changes

For large changes, we suggest cloning the repo locally, and building a fully rendered copy of the Guide using mdbook.

This is very useful when making changes that leverage mdbook preprocessors, such as using mermaid diagrams, or previewing admonishments.

Info

For example, the mdbook-admonish preprocessor is what powers this nice looking "Info" box!

Building the Guide locally is quite straightforward:

  1. Install mdbook and the additional preprocessors we use locally:
cargo install mdbook
cargo install mdbook-admonish
cargo install mdbook-mermaid
  1. Navigate into the Guide/ directory, and run mdbook:
cd Guide/
# must be run inside the `Guide/` directory!
mdbook serve
  1. Navigate to the localhost URL in your web browser (typically http://127.0.0.1:3000/)

Troubleshooting

Running mdbook serve outside the Guide/ directory

Error:

2024-10-29 16:26:22 [INFO] (mdbook::book): Book building has started
error: manifest path `./mdbook-openvmm-shim/Cargo.toml` does not exist

Solution:

Ensure you have changed your working-directory to the Guide/ folder (e.g: via cd Guide/), and then run mdbook serve.

Rust is not installed

Error:

2024-10-29 16:35:49 [INFO] (mdbook::book): Book building has started
2024-10-29 16:35:49 [WARN] (mdbook::preprocess::cmd): The command wasn't found, is the "admonish" preprocessor installed?
2024-10-29 16:35:49 [WARN] (mdbook::preprocess::cmd):   Command: cargo run --quiet --manifest-path ./mdbook-openvmm-shim/Cargo.toml mdbook-admonish

Solution:

The OpenVMM Guide hooks into a custom Rust utility called mdbook-openvmm-shim, which must be compiled in order for mdbook to successfully build the OpenVMM guide.

Please ensure you have installed Rust.

OpenVMM Features

This section discuss various features that are exclusive to OpenVMM.

Configuration and Management

DISCLAIMER

OpenVMM's configuration and management interfaces are currently unstable, incomplete, lightly documented, and broadly speaking - not particularly "polished".

These interfaces are strictly for dev use only.

Refer to the OpenVMM disclaimer for more context.

At the moment, OpenVMM exposes 3 distinct configuration and management interfaces.

  • CLI: Used to configure and launch a single VM
    • This allows configuring static VM resource assignments, such as the number of processors, RAM size, UEFI, graphic console, etc.. as well as what devices are exposed to the Guest, such as a virtual NIC, Storage, vTPM, etc..
  • Interactive console: Used to interact with a VM at runtime
    • This interface allows users to perform core VM operations such as stop, restart, save, restore, pause, resume, etc.. as well as things like storage hot-add, VTL2 servicing, running Inspect queries, etc..
  • gRPC / ttrpc: A very WIP set of APIs for configuring and interacting with VMs

Missing Functionality (non-exhaustive)

The following is a non-exhaustive list of notable management features that OpenVMM is currently missing.

Feature Status
Suspend / Resume a VM OpenVMM's existing save/restore infrastructure theoretically supports this, but the end-to-end flow has not been wired up to any management interface at the moment.
Snapshots OpenVMM has core infrastructure for performing save/restore operations, but there are gaps in device support (notably: no support for storage snapshots).
Managing multiple running VMs

OpenVMM currently runs a single VM per-process.

It is not yet clear whether OpenVMM will support managing multiple VMs via a single OpenVMM process, or if OpenVMM will rely on external management tools (e.g: `libvirt`) interfacing with its existing APIs in order to launch and manage multiple VMs.

If a feature is missing from this list, please check if the feature is being tracked via a Issue on the OpenVMM GitHub, and/or submit a PR adding it to this list.

CLI

Disclaimer

The following list is not exhaustive, and may be out of date.

The most up to date reference is always the code itself, as well as the generated CLI help (via cargo run -- --help).

  • --processors <COUNT>: The number of processors. Defaults to 1.
  • --memory <SIZE>: The VM's memory size. Defaults to 1GB.
  • --hv: Exposes Hyper-V enlightenments and VMBus support.
  • --uefi: Boot using mu_msvm UEFI
  • --pcat: Boot using the Microsoft Hyper-V PCAT BIOS
  • --disk file:<DISK>: Exposes a single disk over VMBus. You must also pass --hv. The DISK argument can be:
    • A flat binary disk image
    • A VHD file with an extension of .vhd (Windows host only)
    • A VHDX file with an extension of .vhdx (Windows host only)
  • --nic: Exposes a NIC using the Consomme user-mode NAT.
  • --virtio-console: Enables a virtio serial device (via the MMIO transport) for Linux console access instead of COM1.
  • --virtio-console-pci: Uses the PCI transport for the virtio serial console.
  • --gfx: Enable a graphical console over VNC (see below)
  • --virtio-9p: Expose a virtio 9p file system. Uses the format tag:root_path, e.g. myfs:C:\\. The file system can be mounted in a Linux guest using mount -t 9p -o trans=virtio tag /mnt/point. You can specify this argument multiple times to create multiple file systems.
  • --virtio-fs: Expose a virtio-fs file system. The format is the same as --virtio-9p. The file system can be mounted in a Linux guest using mount -t virtiofs tag /mnt/point. You can specify this argument multiple times to create multiple file systems.

And serial devices can each be configured to be relayed to different endpoints:

  • --com1/com2/virtio-serial <none|console|stderr|listen=PATH|listen=tcp:IP:PORT>
    • none: Serial output is dropped.
    • console: Serial input is read and output is written to the console.
    • stderr: Serial output is written to stderr.
    • listen=PATH: A named pipe (on Windows) or Unix socket (on Linux) is set up to listen on the given path. Serial input and output is relayed to this pipe/socket.
    • listen=tcp:IP:PORT: As with listen=PATH, but listen for TCP connections on the given IP address and port. Typically IP will be 127.0.0.1, to restrict connections to the current host.

Interactive Console

By default, OpenVMM will connect the guests's COM1 serial port to the current terminal session, forwarding all keystrokes directly to the VM.

To enter OpenVMM's interactive command mode, launch OpenVMM, and type ctrl-q.

You can then type the following commands (followed by return):

Disclaimer

The following list is not exhaustive and may be out of date.

The most up to date reference is always the code itself. For a full list of commands, please invoke the help command.

  • q: quit. Note--sometimes this does not work due to a bug in the virito serial teardown path. In this case, type Ctrl-C to exit after running q.
  • I: re-enter interactive mode.
  • i<LINE>: input LINE to the active serial console.
  • R: restart worker (experimental)
  • n: inject NMI
  • s: print state
  • h: print hv state
  • p: pause
  • r: resume
  • d [-ro] [-path <INDEX>] [-target <INDEX>] [-lun <INDEX>] [-ram <Size>] <PATH>: hot add the disk at <PATH> to the VM. Requires --hv
  • x [-r] [path]: inspect runtime state using the Inspect trait infrastructure
  • help: help

gRPC / ttrpc

To enable gRPC or ttrpc management interfaces, pass --grpc <SOCKETPATH> or --trpc <SOCKETPATH>. This will spawn an OpenVMM process acting as a gRPC or ttrpc server.

Here is a list of supported RPCs:

Disclaimer

The following list is not exhaustive, and may be out of date. The most up to date reference is the vmservice.proto file.

Moreover, many APIs defined in the .proto file may not be fully wired up yet.

In other words: This API is very WIP, and user discretion is advised.

  • CreateVM
  • TeardownVM
  • PauseVM
  • ResumeVM
  • WaitVM
  • CapabilitiesVM
  • PropertiesVM
  • ModifyResource
  • Quit

Graphical Console

OpenVMM supports a graphical console exposed via VNC. To enable it, pass --gfx on the command line--this will start a VNC server on localhost port 5900. The port value can be changed with the --vnc-port <PORT> option.

OpenVMM's VNC server also includes "pseudo" client-clipboard support, whereby the "Ctrl-Alt-P" key sequence will be intercepted by the server to type out the contents of the VNC clipboard.

Once OpenVMM starts, you can connect to the VNC server using any supported VNC client. The following clients have been tested working with OpenVMM:

Once you have downloaded and installed it you can connect to localhost with the appropriate port to see your VM.

OpenVMM Logging

Configuring the logging messages to emit

To configure logging, use the OPENVMM_LOG environment variable. For example:

Enables debug events from all modules:

set OPENVMM_LOG=debug

Enables trace events from the mesh crate and info events from everything else:

set OPENVMM_LOG=info,mesh=trace

This is backed by the EnvFilter type; see the associated documentation for more details.

Capturing the ETW traces on the host

On Windows, OpenVMM also logs to ETW, via the Microsoft.HvLite provider.

To capture the trace first need to start the session:

logman.exe start trace <SessionName> -ow -o FileName0.etl -p "{22bc55fe-2116-5adc-12fb-3fadfd7e360c}" 0xffffffffffffffff 0xff -nb 16 16 -bs 16 -mode 0x2 -ets

For OpenHCL traces, use {AA5DE534-D149-487A-9053-05972BA20A7C} as the provider GUID.

To flush:

logman.exe update <SessionName> -ets -fd

To stop:

logman.exe stop <SessionName> -ets

To decode as CSV:

tracerpt.exe <FileName0>.etl -y -of csv -o <FileName1>.csv -summary <FileName2>.summary

OpenHCL Features

This section discuss various features that are exclusive to OpenHCL.

Diagnostics

This chapter discusses several of the diagnostic tools available when working with OpenHCL.

Preface: CVM restrictions

When OpenHCL detects that it is running as a Confidential VM it will restrict the diagnostics it sends to the VM host. This is done in order to prevent any guest secrets from being leaked to the host.

Info

Unless otherwise noted, all of the following restrictions only apply to release builds of OpenHCL for CVMs. The majority of these restrictions will not apply to debug builds of OpenHCL.

This is controlled by the enable_debug flag in the IGVM JSON definition.

Simulating CVM restrictions

Most of these restrictions can be simulated on a non-CVM OpenHCL VM by setting the OPENHCL_CONFIDENTIAL environment variable to 1, either in your IGVM JSON definition or by using the Set-VmFirmwareParameters cmdlet. This environment variable will cause OpenHCL to behave as if it is running in a CVM for the purpose of diagnostics.

Tracing

Tracing statements and spans will still be sent to the host, and therefore will still show up in ETW traces and Kusto. However, individual statements must opt in to being logged inside a CVM, as a way of affirming that they do not leak any guest secrets.

For Developers:

This is done by using the CVM_ALLOWED constant provided by the cvm_tracing crate. cvm_tracing also provides a CVM_CONFIDENTIAL constant, to mark statements that could contain secrets and should not be logged in a CVM.

Examples:

#![allow(unused)]
fn main() {
use cvm_tracing::{CVM_ALLOWED, CVM_CONFIDENTIAL};

tracing::info!(CVM_ALLOWED, foo, ?bar, "This statement will be logged in a CVM");
tracing::info!(baz, "This statement will not be logged in a CVM");
tracing::info!(CVM_CONFIDENTIAL, super_secret, "This statement will also not be logged in a CVM");

// This also works with spans.
let span = tracing::info_span!("a span", CVM_ALLOWED);
my_func.instrument(span).await;

// And the #[instrument] macro.
#[instrument(name = "foo", fields(CVM_ALLOWED))]
fn my_func() {
    // ...
}
}

Tip

Some of the tracing macros will not accept cvm_tracing::CVM_ALLOWED as an argument.

Instead, you will need to use cvm_tracing::CVM_ALLOWED, and then use just CVM_ALLOWED.

ohcldiag-dev

Most ohcldiag-dev commands will not work when connecting to a CVM.

One notable exception is the inspect command (albeit with restrictions).

inspect

The available inspect nodes for a CVM are restricted to prevent exposing guest data.

The vm/ top-level node is inaccessible, however most nodes containing information about the VTL2 processes are still available.

Crash information

Crash dumps can leak quite a bit of information, and as such, are heavily restricted in CVMs.

Dumps

Crash dumps will not be generated when a crash occurs in a CVM's VTL2.

Hyper-V MSRs

The Hyper-V crash MSRs will still be set when a crash occurs in a CVM's VTL2, but the data values will be sanitized to prevent leaking guest secrets. This will result in Hyper-V logging that a crash occurred, but there will be no debugging information available.

NOTE: This restriction also applies to debug builds of OpenHCL when running a CVM.

NOTE: This restriction cannot be simulated using OPENHCL_CONFIDENTIAL.

Saved state

Extracting the save state of a CVM is not supported. This applies both to the ohcldiag-dev save command, and to the save-on-crash registry key.

ohcldiag-dev

OpenHCL includes a "diag server", which provides an interface to diagnose and interact with the OpenHCL binary and user-mode state.

ohcldiag-dev is the "move-fast, break things" tool used by the core OpenHCL dev team, and as such, it makes NO stability guarantees as to the specific format of the CLI, output via stdout/stderr, etc...

That is to say: ANY AUTOMATION THAT ATTEMPTS TO USE ohcldiag-dev WILL EVENTUALLY BREAK!

ochldiag-dev is designed to work no matter where you run OpenHCL: in a Hyper-V VM, an OpenVMM VM using VSM or nested virtualization, or in other VMMs that support paravisors. Consider the hypestv tool for an interactive dev/test tool specifically for Hyper-V VMs.

Examples

Check OpenHCL version

You can inspect a running OpenHCL VM with ohcldiag-dev.

PS > .\ohcldiag-dev.exe <vm name> inspect build_info
{
   crate_name: "underhill_core",
   scm_revision: "bd7d6a98b7ca8365acdfd5fa2b10a17e62ffa766",
}

You can use that to validate your VM is running with the OpenHCL image you intended by checking the scm-revision output matches the commit hash of the OpenHCL repo (if building OpenHCL, you can get the commit hash of your repo using git log --max-count=1).

The detailed kernel version information is available from the initial RAM filesystem only:

PS > .\ohcldiag-dev.exe <vm name> run -- cat /etc/kernel-build-info.json
{
  "git_branch": "rolling-lts/underhill/5.15.90.7",
  "git_revision": "55792e0aa5e92ac4450dc10bf032caadc019fd84",
  "build_id": "74486489",
  "build_name": "5.15.90.7-hcl.1"
}

The OpenHCL version information can be read from the filesystem, too:

PS > .\ohcldiag-dev.exe <vm name> run -- cat /etc/underhill-build-info.json
{
    "git_branch": "user/romank/kernel_build_info",
    "git_revision": "a7c4ba3ffcd8708346d33a608f25b9287ac89f8b"
}

Interactive Shell

To get an interactive shell into the VM, try:

ohcldiag-dev.exe <vm name> shell

Interactive shell is only available in debug builds of OpenHCL.

Running a command

To run a command non-interactively:

ohcldiag-dev.exe <vm name> run cat /proc/interrupts

Using inspect

To inspect OpenHCL state (via the Inspect trait):

ohcldiag-dev.exe <vm name> inspect -r

kmsg log

The kernel kmsg log currently contains both the kernel log output and the OpenHCL log output. You can see this output via the console, if you have it configured, or via ohcldiag-dev:

ohcldiag-dev.exe <vm name> kmsg

If you want a continuous stream of output as new messages arrive, pass the -f flag:

ohcldiag-dev.exe <vm name> kmsg -f

By default, the OpenHCL logs will only contain traces at info level and higher. You can adjust this globally or on a module-by-module basis. And you can set the tracing configuration at startup or dynamically with ohcldiag-dev.

To set the trace filter at startup, add a kernel command line option OPENVMM_LOG=<filter>. To update it on a running VM, run:

ohcldiag-dev.exe <vm name> inspect trace/filter -u <filter>

The format of <filter> is a series of comma-separated key-value pairs, plus an optional default, <default-level>,<target>=<level>,<target>=<level>. <level> can be one of:

  • trace
  • debug
  • info
  • warn
  • error
  • off

<target> specifies the event or span's target, which defaults to the fully qualified module name (including the crate name) that contains the event, but it can be overridden on individual trace statements.

So to enable warning traces by default, but debug level for storvsp traces, try:

ohcldiag-dev.exe <vm name> inspect trace/filter -u warn,storvsp=debug

If successful, the new filter will take effect immediately, even if you have an open kmsg session already.

Network packet capture (PCAP)

PCAP is an industry standard format for capturing network packets. OpenHCL now supports PCAP based packet capture for the network packets that are going through it.

Prerequisites

  • PCAP based packet capture support in OpenHCL came in around Nov 2023. The easiest way to check whether the OpenHCL version you are running has PCAP support or not is by running ohcldiag-dev -h and if the output shows an option for packet-capture, then the support is there. Otherwise, pick a newer version of OpenHCL.
  • OpenHCL PCAP support is only for the synthetic network path. It will likely not show any packets captured if a vNIC is operating in accelerated networking mode. If you would like to capture the network packets for a given vNIC in OpenHCL, disable accelerated networking on the vNIC first.

Packet capture options

To see the options for packet capture, run the help command using:

ohcldiag-dev packet-capture -h

The help should be self explanatory, but further below are some sample commands for reference purposes.

How to stop running packet capture

There are two ways of controlling how long the packet capture runs.

  1. Use the -G or --seconds to specify for how many seconds to run the packet capture for in the command line. If not specified, it runs for the default value, which you can see from the output of the help command above. This option can be handy for example, when doing packet capture on the TiP node, where interacting with the console using keys like Ctrl+c is not possible.
  2. If you would like to keep the packet capture running indefinitely, specify a big value for the -G option. You can then stop the capture at any time using the Ctrl+c key.

Packet capture traces

The packet capture command will generate a pcap file for each vNIC. You can control the name of the pcap file generated using the -w option. If not specified, the default value for the file name is shown by the help command above. The index of the vNIC is appended to the file name. So, for example, the pcap file for the first vNIC would be <default value>-0.pcap, the second one <default-value>-1.pcap, so on and so forth.

Loading the pcap file for analysis

There are many software that are available to load the pcap file. The most commonly used one is wireshark. Copy the *.pcap files generated on the test machine and then open them up on the desired software.

Example packet capture commands:

In all of the below commands, $vmname should be replaced with the actual VM name. On Azure, the VM name is the same as the container ID.

  • Most basic command; run packet capture with all defaults. This will run packet capture for the default values, including the default time (see the help command above for default values).
ohcldiag-dev.exe $vmname packet-capture
  • Run packet capture indefinitely and use Ctrl+c to stop.
ohcldiag-dev.exe $vmname packet-capture -G 655555
  • Run packet capture with the location of the output location using the -w option. By default, the traces are captured in the current working dir. That may not always be desirable, especially on TiP. Let's say you want all the output pcap files to go to the c:\test folder, then you can do something like:
ohcldiag-dev.exe ubuntu packet-capture -w c:\test\nic

The output files will be of the form c:\test\nic-*.pcap

  • Specify the length of the packet to capture using the -s or --snaplen option. By default, the length of the packet captured can be big and can cause the size of the pcap files to be quite large. It is advisable to only capture the packets for the length that is of interest. For example, to specify only capturing 128 bytes of the packet (which will generally give you the TCP and IP headers), do:
ohcldiag-dev.exe ubuntu packet-capture -s 128
  • Run the packet capture for the specified duration in seconds using the -G option. For example, to capture packets for 2min, do:
ohcldiag-dev.exe ubuntu packet-capture -G 120

Performance analysis

Besides performance analysis for VTL0 VM and host OS, we'd like to capture trace inside VTL2 as well. This allows us to analyze the Linux kernel and openvmm_hcl worker process inside VTL2.

Prerequisite for capturing perf data

The release Linux image doesn't have user mode perf program by default. To capture perf data inside VTL2, it is necessary to build OpenHCL with the below instructions, which will include the necessary programs.

cargo xflowey build-igvm [RECIPE] --release --with-perf-tools

Increase VTL2 memory page count

To capture and save perf data file inside VTL2, we need to increase VTL2's memory page count by increasing the memory_page_count value in the IGVM configuration file (openhcl-x64-dev.json). E.g. increase it to 524288 like:

{
    "image": {
        "openhcl": {
            ....................
            "memory_page_count": 524288
        }
    }
}

Capture perf data inside VTL2

While workloads run inside VTL0 VM, use ohcldiag-dev.exe to run perf to capture perf_events profiling data inside VTL2. E.g. the following command captures 15s of perf data and saves it in a file. You can find more info about perf on external page perf Examples

.\ohcldiag-dev.exe <VM Name> run -- perf record -F 999 -a --call-graph=dwarf -o ./openhcl.fio.perf -- sleep 15

Use perf to convert perf data to plain text and dump it to a file on host

.\ohcldiag-dev.exe <VM Name> run -- perf script -i ./openhcl.fio.perf > .\traces\openhcl.fio.perf.script

Visualize perf profiling data

Please follow up instructions on the external page Flame Graphs to create flame graph SVG file. It requires scripts from FlameGraph GitHub repo, so it is better to do it on WSL2.

Here is an example command on WSL2. It converts the perf script file to SVG file. Both of files are located under d:\tmp\vtl2 folder on Windows.

perf_file=/mnt/d/tmp/vtl2/openhcl.fio.perf.script; cat $perf_file | ./stackcollapse-perf.pl > $perf_file.folded; cat $perf_file.folded | ./flamegraph.pl > $perf_file.svg

If the perf script file doesn't have rust functions demangled correctly, please add rustfilt in the pipe to assist demangling.

perf_file=/mnt/d/tmp/vtl2/openhcl.fio.perf.script; cat $perf_file | rustfilt | ./stackcollapse-perf.pl > $perf_file.folded; cat $perf_file.folded | ./flamegraph.pl > $perf_file.svg

OpenHCL Tracing

Using ohcldiag-dev

ohcldiag-dev offers several methods for collecting different sorts of traces from OpenHCL.

We suggest starting here, before exploring some of the other options presented on this page.

(Advanced) Enable Linux Kernel Tracing

Sometimes it can be useful to extract additional information from the kernel during runtime. By default the config OpenHCL uses does not support tracing; as such you will need to build a custom kernel with tracing support. First, see the Kernel Development section of the docs to find the repo. To set up a tracing enabled kernel:

  1. Find CONFIG_FTRACE in Microsoft/hcl-dev.config and change it from CONFIG_FTRACE is not set to CONFIG_FTRACE=y.
  2. Build the kernel using the Microsoft/build-hcl-kernel.sh script.
  3. In the loader json you intend to use, change the kernel_path entry to point to your newly built vmlinux. This can usually be found at linux-dom0-hyperv/out/vmlinux.
  4. Build OpenHCL using cargo xflowey build-igvm --custom-kernel path/to/vmlinux.
  5. When launching your OpenHCL vm, be sure to Set-VmFirmwareParameters correctly. The following is an example that enables tracing hyper-v linux components such as vmbus: tp_printk=1 trace_event=hyperv
    • tp_printk=1 tells the kernel to print traces to the kernel log.
    • trace_events=<module> tells the kernel which module traces to print.

[Hyper-V] Saving traces to the Windows event log

The OpenHCL traces can be saved to the Windows event log on the host. That is not meant to be a production scenario due to resource consumption concerns. By default, only ETW is emitted.

Setting PersistentGel under the virt. key (HKLM:SOFTWARE\Microsoft\Windows NT\CurrentVersion\Virtualization) to 1 (REG_DWORD) makes the messages being stored to the host event log, too, to make getting traces easier in the development scenarios. The traces will be stored under the Hyper-V Worker Operational log.

Here is a Powershell one-liner to enable that developer aid:

New-ItemProperty "HKLM:SOFTWARE\Microsoft\Windows NT\CurrentVersion\Virtualization" -Name "PersistentGel" -Value 1 -Type Dword -Force

Note: the key has to be set prior to starting the VM to save the logging messages sent by VTL2 running inside that VM to the Windows event log.

To retrieve the events with Powershell, start with this one-liner and tweak it to your needs:

Get-WinEvent -FilterHashtable @{ LogName='Microsoft-Windows-Hyper-V-Worker-Operational'; ProviderName='Microsoft-Windows-Hyper-V-Chipset' }

Hardware Debugging (gdbstub)

Think EXDI from Hyper-V, except instead of using the EXDI interface, we use the GDB Remote Serial Protocol (via the gdbstub Rust library).

Hardware debugging has several benefits over using an in-guest / in-kernel debugger:

  • Debugging early-boot scenarios (before UEFI / Windows / Linux debuggers are set up)
  • Debugging low-level ISRs
  • Non-intrusive debugging = easier to repro certain bugs
  • Debugging SNP/TDX/VBS Confidential VMs

Enabling the Debugger

OpenVMM

  1. Pass the --gdb <port> flag at startup to enable the debug worker. e.g., --gdb 9001

To pause the VM until the debugger has been attached, pass --paused at startup.

OpenHCL

  1. Pass the OPENHCL_GDBSTUB=1 OPENHCL_GDBSTUB_PORT=<gdbstub port> parameters to enable gdbstub. e.g., Set-VmFirmwareParameters -Name UhVM -CommandLine OPENHCL_GDBSTUB=1 OPENHCL_GDBSTUB_PORT=5900.
  2. To expose a TCP port, run ohcldiag-dev.exe <name> vsock-tcp-relay --allow-remote --reconnect <gdbstub port> <tcp port>.

To pause VTL0 boot until desired, pass OPENHCL_VTL0_STARTS_PAUSED=1 as a parameter. Then once the debugger is attached, you can start VTL0 with ohcldiag-dev.exe <name> resume.

Connecting via GDB

The quickest way to get connected to a OpenVMM VM is via gdb directly.

Note that GDB does not support debugging PDBs, so if you're trying to debug Windows, you'll be limited to plain disassembly. See the Connecting via WinDbg section below if this is your use-case.

On the flipside, if you're trying to debug ELF images with DWARF debug info (e.g., a vmlinux binary), then you'll likely want to use gdb directly, as it will support source-level debugging with symbols, whereas WinDbg will not.

You can install gdb via your distro's package manager. e.g., on Ubuntu:

sudo apt install gdb

Once gdb is installed, run it, and enter the following gdb command (swapping 9001 for whatever port you specified at the CLI)

target remote :9001

If all goes well, you should get output similar to this:

(gdb) target remote :9001
Remote debugging using :9001
warning: No executable has been specified and target does not support
determining executable automatically.  Try using the "file" command.
0xfffff8015c054c1f in ?? ()
(gdb)

At this point, you can try some basic GDB commands to make sure things are working.

e.g., start / interrupt the VM's execution using cont and ctrl-c

(gdb) cont
Continuing.
^C                                          # <-- hit ctrl-c in the terminal
Thread 1 received signal SIGINT, Interrupt.
0xfffff8015c054c1f in ?? ()
(gdb)

e.g., inspecting register state

(gdb) info registers
rax            0x0                 0
rbx            0x0                 0
rcx            0x40086             262278
rdx            0x0                 0
rsi            0xffff960d4eea5010  -116491073990640
rdi            0x0                 0
rbp            0x0                 0x0
rsp            0xfffff8015b3f5ec8  0xfffff8015b3f5ec8
r8             0x0                 0
r9             0xffffffff          4294967295
r10            0xfffff8015bfff1f0  -8790254554640
r11            0x0                 0
r12            0xffffffff          4294967295
...etc...

e.g., setting data breakpoints

(gdb) awatch *0xfffff804683190e0
Hardware access (read/write) watchpoint 1: *0xfffff804683190e0

e.g., single stepping

0xfffff8047a309686 in ?? ()
(gdb) si
0xfffff8047a309689 in ?? ()

You may find this blog post useful, as it includes a table of common gdb commands along with their WinDbg counterparts.

Connecting via WinDbg

WinDbg doesn't understand the GDB Remote Serial Protocol directly, but thankfully, some smart folks over on the WinDbg team have developed a GDB Remote Serial Protocol <-> WinDbg translation layer!

For more information, see Setting Up QEMU Kernel-Mode Debugging using EXDI

Getting this working with OpenVMM or OpenHCL is as easy as following the guide, except you'll need to enable our debugger instead of running QEMU.

It's easiest to connect through the GUI. The steps are relatively simple: Open Windbgx -> File -> Attach to kernel -> EXDI. On the form, fill out:

  • Target Type: QEMU
  • Target Architecture: X64
  • Target OS: Windows
  • Image Screening heuristic size: 0xFFFE - NT
  • Gdb server and port: <server>:<port> e.g., 127.0.0.1:1337 (use whatever port you set above)

Known WinDbg Bugs

  • Hardware breakpoints are issued with ba. The Access Size parameter is incorrectly multiplied by 8 when sent to the stub. Consequently, it must be set to 1.
  • Unlike GDB, WinDbg doesn't implicitly set software breakpoints via our offered write_addrs implementation.

Supported Features

At the time of writing (8/16/24) the debugger supports the following operations:

  • read/write guest memory
  • read guest registers *
  • start/interrupt execution
  • watchpoints
  • hardware breakpoints
  • single stepping

TODO Features

If you're looking for work, and want to improve the debugging experience for everyone, consider implementing one or more of the following features:

  • * reading all guest registers, including fpu, xmm, and various key msrs
  • software breakpoints:
    • Intercept guest breakpoint exceptions into VTL2
  • writing guest registers
  • exposing the OpenVMM interactive console via the MonitorCmd interface
    • Custom commands sent using monitor (gdb) / .exdicmd (WinDbg)
    • e.g., being able to invoke x device/to/inspect directly from the debugger
  • any other features supported by the gdbstub library

Kernel Debugging (KDNET)

Kernel Debugging is available for Windows guests via KDNET over VMBus.

Enabling and Starting the Debugger

Set up KDNET on the guest and start the debugger as described on Set up KDNET network kernel debugging manually | Microsoft Learn. Setting busparams is not necessary.

With OpenVMM and WHP as Host

Set up the VM for UEFI and VMBus depending on your use case and pass the additional flag --net consomme:

  • Without OpenHCL: Pass the --uefi flags when starting OpenVMM.
  • With OpenHCL: Ensure "UEFI Boot" and "VTL2 VMBus Support" are active

Known Issues with KDNET on WHP

  • KDNET currently only works with the consomme networking option in OpenVMM, however consomme will create a new network adapter in the guest every time OpenVMM is restarted. This can be safely ignored.
    • KDNET will also connect with --net vmnic:<ethernet switch id>, but hangs immediately after due to a yet undiagnosed bug in vmbusproxy.
  • Quitting OpenVMM without shutting down the VM first will prevent the same debugger instance from reconnecting to the guest on next boot. Relauch the debugger to reconnect.
  • When launching an OpenHCL VM with KDNET, virt_whp::synic will report a constant stream of failed to signal synic errors for several seconds. These don't appear to affect the VM's functionality and can be ignored.

UEFI: mu_msvm

OpenVMM currently uses the mu_msvm UEFI firmware package in order to support booting and running modern EFI-boot capable operating systems.

What about OVMF, or other firmware packages?

In the future, it would be useful to also support alternative UEFI firmware packages, such as OVMF.

Please reach out of if this is something you may be interested in helping out with!

Two OpenVMM components work in tandem in order to load and run the mu_msvm UEFI firmware:

  • Pre-boot: the VMM's UEFI firmware loader does 3 things:

    1. Writes the mu_msvm UEFI firmware package into guest RAM
    2. Writes VM topology information, and mu_msvm-specific config data into guest RAM
    3. Initializes register state such that the VM will begin executing from UEFI
  • At runtime: the UEFI code within the Guest interfaces with a bespoke firmware_uefi device in order to implement certain UEFI services, such as NVRam variable support, watchdog timers, logging, etc.

Acquiring a copy of mu_msvm

The cargo xflowey restore-packages script will automatically pull down a precompiled copy of the mu_msvm UEFI firmware from the microsoft/mu_msvm GitHub repo.

Alternatively, for those that wish to manually download / build mu_msvm: follow the instructions over on the microsoft/mu_msvm repo, and ensure the package is extracted into the .packages/ directory in the same manner as the cargo xflowey restore-packages script.

Hyper-V BIOS

OpenVMM currently relies on proprietary Hyper-V "PCAT"1 BIOS firmware blobs in order to support booting and running various legacy x86 operating systems.

What about SeaBIOS, or other BIOS implementations?

In the future, it would be great if OpenVMM could support alternative, open-source x86 BIOS firmwares, such as SeaBIOS.

Please reach out of if this is something you may be interested in helping out with!

Two OpenVMM components work in tandem in order to load and run the BIOS:

  • Pre-boot: the VMM's BIOS firmware loader writes the PCAT BIOS into guest RAM, and sets up the initial register state such that the VM will begin executing the firmware.

  • At runtime: the BIOS code inside the VM communicates with a bespoke firmware_pcat virtual device, which it uses to fetch information about the VM's current topology, and to implement certain BIOS services (such as boot logging, efficient spin-looping, etc).

Acquiring the Hyper-V BIOS Firmware

Unfortunately, due to licensing restrictions, the OpenVMM project is not able to redistribute copies of the proprietary Hyper-V BIOS firmware blob.

That being said - Windows 11 ships copies of the PCAT BIOS firmware in-box under System32 as either vmfirmwarepcat.dll or vmfirmware.dll. When run on Windows / WSL2, OpenVMM will automatically scan for these files, and use them if present.

1

Fun fact: the term "PCAT" refers to the venerable IBM Personal Computer AT, as a nod to this BIOS's early history as a fairly stock PC/AT compatible BIOS implementation.

Architecture

This chapter discusses the architecture of various key parts of the OpenVMM codebase.

OpenVMM Architecture

This page is under construction

OpenHCL Architecture

Prerequisites:


This page is under construction

Overview

The following diagram offers a brief, high-level overview of the OpenHCL Architecture.

OpenHCL High Level Overview

VTLs

OpenHCL currently relies on Hyper-V's implementation of Virtual Trust Levels (VTLs) to implement the security boundaries necessary for running OpenVMM as a paravisor.

VTLs can be backed by:

  • Hardware-based TEEs, like Intel TDX and AMD SEV-SNP
  • Software-based constructs, like Hyper-V VSM

OpenHCL runs within VTL21, and provides virtualization services to a Guest OS running in VTL0.

OpenHCL Linux

By building on-top of Linux, OpenHCL is able to leverage the extensive Linux software and development ecosystem, and avoid re-implementing various components like core OS primitives, device drivers, and software libraries. As a result: OpenHCL provides a familiar and productive environment for developers.

The OpenHCL Linux Kernel uses a minimal kernel configuration, designed to host a single specialized build of OpenVMM in userspace.

In debug configurations, userspace may include additional facilities (such as an interactive shell, additional perf and debugging tools, etc). Release configurations use a lean, minimal userspace, consisting entirely of OpenHCL components.


Scenario: Azure Boost Storage/Networking Translation

Traditionally, Azure VMs have used Hyper-V VMBus-based synthetic networking and synthetic storage for I/O. Azure Boost introduces hardware accelerated storage and networking. It exposes different interfaces to guest VMs for networking and storage. Specifically, it exposes a new proprietary Microsoft Azure Network Adapter (MANA) and an NVMe interface for storage.

OpenHCL is able to provide a compatibility layer for I/O virtualization on Azure Boost enabled systems.

Specifically, OpenHCL exposes Hyper-V VMBus-based synthetic networking and synthetic storage for I/O to the guest OS in a VM. OpenHCL then maps those synthetic storage and networking interfaces to the hardware accelerated interfaces provided by Azure Boost.

The following diagram shows a high level overview of how synthetic networking is supported in OpenHCL over Microsoft Azure Network Adapter (MANA)


The following diagram shows a high level overview of how accelerated networking is supported in OpenHCL over MANA



1

Why not VTL1? Windows already uses VTL1 in order to host the Secure Kernel.

OpenVMM Rust Crate API Docs

Rust crate API documentation generated by cargo doc is available at the following URLs: