pub struct FramebufferAccess { /* private fields */ }
Expand description
An accessor for the framebuffer. Can be sent cross-process via mesh.
Implementations§
Trait Implementations§
Source§impl Debug for FramebufferAccess
impl Debug for FramebufferAccess
Source§impl DefaultEncoding for FramebufferAccess
impl DefaultEncoding for FramebufferAccess
Source§type Encoding = TableEncoder
type Encoding = TableEncoder
The encoding to use for the serialization. Read more
Source§impl<'encoding> StructDecodeMetadata<'encoding, Resource> for FramebufferAccess
impl<'encoding> StructDecodeMetadata<'encoding, Resource> for FramebufferAccess
Source§const DECODERS: &'static [ErasedDecoderEntry] = _
const DECODERS: &'static [ErasedDecoderEntry] = _
The list of decoder vtables.
Source§impl StructEncodeMetadata<Resource> for FramebufferAccess
impl StructEncodeMetadata<Resource> for FramebufferAccess
Source§const ENCODERS: &'static [ErasedEncoderEntry] = _
const ENCODERS: &'static [ErasedEncoderEntry] = _
The list of encoder vtables.
Auto Trait Implementations§
impl Freeze for FramebufferAccess
impl !RefUnwindSafe for FramebufferAccess
impl Send for FramebufferAccess
impl Sync for FramebufferAccess
impl Unpin for FramebufferAccess
impl !UnwindSafe for FramebufferAccess
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> MeshField for Twhere
T: DefaultEncoding,
<T as DefaultEncoding>::Encoding: FieldEncode<T, Resource> + for<'a> FieldDecode<'a, T, Resource> + Send + Sync,
impl<T> MeshField for Twhere
T: DefaultEncoding,
<T as DefaultEncoding>::Encoding: FieldEncode<T, Resource> + for<'a> FieldDecode<'a, T, Resource> + Send + Sync,
type Encoding = <T as DefaultEncoding>::Encoding
Source§impl<T> MeshPayload for Twhere
T: DefaultEncoding + Any + Send + 'static,
<T as DefaultEncoding>::Encoding: MessageEncode<T, Resource> + for<'a> MessageDecode<'a, T, Resource> + FieldEncode<T, Resource> + for<'a> FieldDecode<'a, T, Resource> + Send + Sync,
impl<T> MeshPayload for Twhere
T: DefaultEncoding + Any + Send + 'static,
<T as DefaultEncoding>::Encoding: MessageEncode<T, Resource> + for<'a> MessageDecode<'a, T, Resource> + FieldEncode<T, Resource> + for<'a> FieldDecode<'a, T, Resource> + Send + Sync,
type Encoding = <T as DefaultEncoding>::Encoding
Source§impl<T> SerializeMessage for Twhere
T: 'static + MeshPayload + Send,
impl<T> SerializeMessage for Twhere
T: 'static + MeshPayload + Send,
Source§fn compute_message_size(&mut self, sizer: MessageSizer<'_>)
fn compute_message_size(&mut self, sizer: MessageSizer<'_>)
Computes the message size, as in
MessageEncode::compute_message_size
.Source§fn write_message(self, writer: MessageWriter<'_, '_, Resource>)
fn write_message(self, writer: MessageWriter<'_, '_, Resource>)
Writes the message, as in
MessageEncode::write_message
.Source§fn extract(self) -> <T as SerializeMessage>::Concrete
fn extract(self) -> <T as SerializeMessage>::Concrete
Extract the concrete message.