Crate framebuffer
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Framebuffer device.
Provides interfaces for reading, mapping, and managing the format of the framebuffer.
The function framebuffer
is used to create two structs:
Framebuffer
, which is used to map an area of memory for the guest to
write to, and FramebufferAccess
, which is transformed into a View
to allow the VNC server to read from that memory.
In HvLite, the Framebuffer is used to create a FramebufferDevice
and a FramebufferLocalControl
which share state using an inner mutex.
The latter implements FramebufferControl
which provides the necessary
interfaces for a video device to control the framebuffer.
In Underhill, the format sender is extracted from the framebuffer and used
to create a different struct that implements the same trait.
This is separate from the synthetic device because its lifetime is separate from that of the synthetic video VMBus channel.
Structs§
- The video framebuffer to be provided to the device.
- An accessor for the framebuffer. Can be sent cross-process via mesh.
- A chipset device for the framebuffer.
- Used to control a framebuffer running in the same process
- Saved state.
- A mapped view of the framebuffer.
Constants§
- The framebuffer size. In the future, this will be variable.
Functions§
- Creates a framebuffer and an object that can be used to read from it. The framebuffer should be allocated prior to calling this function.