pub struct Agent {
driver: DefaultDriver,
mesh: PointToPointMesh,
request_recv: Receiver<PipetteRequest>,
diag_file_send: DiagnosticSender,
watch_send: OneshotSender<()>,
}
Fields§
§driver: DefaultDriver
§mesh: PointToPointMesh
§request_recv: Receiver<PipetteRequest>
§diag_file_send: DiagnosticSender
§watch_send: OneshotSender<()>
Implementations§
Auto Trait Implementations§
impl Freeze for Agent
impl !RefUnwindSafe for Agent
impl Send for Agent
impl Sync for Agent
impl Unpin for Agent
impl !UnwindSafe for Agent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more