Crate mesh_worker

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Infrastructure for workers, which are agents that mostly communicate via mesh message passing. These provide a way for splitting up your program into separable components, each of which can optionally run in a separate process.

The primary entry points are the worker_host() function, used to launch workers, and the Worker trait, used to define workers. The register_workers macro and the RegisteredWorkers factory are helpful for defining the possible workers in a binary.

Macros§

register_workers
Registers workers for use with RegisteredWorkers.
runnable_workers
Generates a type that defines the set of workers that can be run by a worker host. Generate a type to that can be used to match a requested worker name and run it.

Structs§

RegisteredWorkers
A worker factory that can build any worker built with register_workers.
WorkerBuilder
A builder for a worker.
WorkerHandle
Represents a running Worker instance providing the ability to restart, stop or wait for exit. To launch a worker and get a handle, use WorkerHost::launch_worker
WorkerHost
A handle used to launch workers on a host.
WorkerHostRunner
A runner returned by worker_host(). Used to handle worker launch requests.
WorkerId
A unique identifier for a worker, used to specify which worker to launch.

Enums§

WorkerEvent
A lifetime event for a worker.
WorkerRpc
Common requests for workers.

Traits§

Worker
Trait implemented by workers.
WorkerFactory
Trait implemented by a type that can dispatch requests to a worker.

Functions§

launch_local_worker
Launches a worker locally.
worker_host
Returns a new WorkerHost, WorkerHostRunner pair.