Struct mesh::local_node::RemoteNodeHandle
source · pub struct RemoteNodeHandle { /* private fields */ }
Expand description
A handle to a remote node connection. When dropped, the connection is failed, along with any associated ports.
Implementations§
Trait Implementations§
source§impl Clone for RemoteNodeHandle
impl Clone for RemoteNodeHandle
source§fn clone(&self) -> RemoteNodeHandle
fn clone(&self) -> RemoteNodeHandle
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for RemoteNodeHandle
impl Debug for RemoteNodeHandle
Auto Trait Implementations§
impl Freeze for RemoteNodeHandle
impl !RefUnwindSafe for RemoteNodeHandle
impl Send for RemoteNodeHandle
impl Sync for RemoteNodeHandle
impl Unpin for RemoteNodeHandle
impl !UnwindSafe for RemoteNodeHandle
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)