Struct input_core::ResolvedInputSource
source · pub struct ResolvedInputSource<T>(pub Box<dyn InputSource<T>>);
Expand description
A resolved InputSource
.
Tuple Fields§
§0: Box<dyn InputSource<T>>
Trait Implementations§
source§impl CanResolveTo<ResolvedInputSource<KeyboardData>> for KeyboardInputHandleKind
impl CanResolveTo<ResolvedInputSource<KeyboardData>> for KeyboardInputHandleKind
source§impl CanResolveTo<ResolvedInputSource<MouseData>> for MouseInputHandleKind
impl CanResolveTo<ResolvedInputSource<MouseData>> for MouseInputHandleKind
source§impl<T: 'static + InputSource<KeyboardData>> From<T> for ResolvedInputSource<KeyboardData>
impl<T: 'static + InputSource<KeyboardData>> From<T> for ResolvedInputSource<KeyboardData>
source§impl<T: 'static + InputSource<MouseData>> From<T> for ResolvedInputSource<MouseData>
impl<T: 'static + InputSource<MouseData>> From<T> for ResolvedInputSource<MouseData>
Auto Trait Implementations§
impl<T> Freeze for ResolvedInputSource<T>
impl<T> !RefUnwindSafe for ResolvedInputSource<T>
impl<T> Send for ResolvedInputSource<T>
impl<T> !Sync for ResolvedInputSource<T>
impl<T> Unpin for ResolvedInputSource<T>
impl<T> !UnwindSafe for ResolvedInputSource<T>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more