Struct get_resources::ged::GuestEmulationDeviceHandle

source ·
pub struct GuestEmulationDeviceHandle {
    pub firmware: GuestFirmwareConfig,
    pub com1: bool,
    pub com2: bool,
    pub vmbus_redirection: bool,
    pub enable_tpm: bool,
    pub vtl2_settings: Option<Vec<u8>>,
    pub framebuffer: Option<Resource<FramebufferHandleKind>>,
    pub guest_request_recv: Receiver<GuestEmulationRequest>,
    pub firmware_event_send: Option<MpscSender<FirmwareEvent>>,
    pub secure_boot_enabled: bool,
    pub secure_boot_template: GuestSecureBootTemplateType,
    pub enable_battery: bool,
}
Expand description

A resource handle for a guest emulation device.

Fields§

§firmware: GuestFirmwareConfig

The firmware configuration for the guest.

§com1: bool

Enable COM1 for VTL0 and the VMBUS redirector in VTL2.

§com2: bool

Enable COM2 for VTL0 and the VMBUS redirector in VTL2.

§vmbus_redirection: bool

Enable vmbus redirection.

§enable_tpm: bool

Enable the TPM.

§vtl2_settings: Option<Vec<u8>>

Encoded VTL2 settings.

§framebuffer: Option<Resource<FramebufferHandleKind>>

Framebuffer device control.

§guest_request_recv: Receiver<GuestEmulationRequest>

Access to VTL2 functionality.

§firmware_event_send: Option<MpscSender<FirmwareEvent>>

Notification of firmware events.

§secure_boot_enabled: bool

Enable secure boot.

§secure_boot_template: GuestSecureBootTemplateType

The secure boot template type.

§enable_battery: bool

Enable battery.

Trait Implementations§

source§

impl DefaultEncoding for GuestEmulationDeviceHandle

source§

type Encoding = TableEncoder

The encoding to use for the serialization. Read more
source§

impl ResourceId<VmbusDeviceHandleKind> for GuestEmulationDeviceHandle

source§

const ID: &'static str = "ged"

The ID of this resource type. Read more
source§

impl<'encoding> StructDecodeMetadata<'encoding, Resource> for GuestEmulationDeviceHandle

source§

const DECODERS: &'static [ErasedDecoderEntry] = _

The list of decoder vtables.
source§

impl StructEncodeMetadata<Resource> for GuestEmulationDeviceHandle

source§

const ENCODERS: &'static [ErasedEncoderEntry] = _

The list of encoder vtables.
source§

impl StructMetadata for GuestEmulationDeviceHandle

source§

const NUMBERS: &'static [u32] = _

The field numbers for each field.
source§

const OFFSETS: &'static [usize] = _

The byte offset to each field within the struct.
source§

impl Downcast<GuestEmulationDeviceHandle> for GuestEmulationDeviceHandle

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T, K> IntoResource<K> for T
where T: ResourceId<K> + MeshPayload, K: ResourceKind,

§

fn into_resource(self) -> Resource<K>

Converts self into a Resource.
source§

impl<T> MeshField for T
where T: DefaultEncoding + Any + Send + 'static, <T as DefaultEncoding>::Encoding: FieldEncode<T, Resource> + for<'a> FieldDecode<'a, T, Resource> + Send + Sync,

source§

impl<T> MeshPayload for T
where T: DefaultEncoding + Any + Send + 'static, <T as DefaultEncoding>::Encoding: MessageEncode<T, Resource> + for<'a> MessageDecode<'a, T, Resource> + FieldEncode<T, Resource> + for<'a> FieldDecode<'a, T, Resource> + Send + Sync,

source§

impl<T> SerializeMessage for T
where T: MeshPayload,

source§

type Concrete = T

The underlying concrete message type.
source§

fn compute_message_size(&mut self, sizer: MessageSizer<'_>)

Computes the message size, as in MessageEncode::compute_message_size.
source§

fn write_message(self, writer: MessageWriter<'_, '_, Resource>)

Writes the message, as in MessageEncode::write_message.
source§

fn extract(self) -> <T as SerializeMessage>::Concrete

Extract the concrete message.
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

impl<T, U> Upcast<U> for T
where U: Downcast<T>,