mesh_channel/lib.rs
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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
mod bidir;
pub mod cancel;
pub mod cell;
mod deadline;
pub mod error;
mod lazy;
pub mod pipe;
pub mod rpc;
#[cfg(feature = "newchan")]
pub use error_newchan::*;
#[cfg(not(feature = "newchan"))]
pub use error_oldchan::*;
#[cfg(not(feature = "newchan_mpsc"))]
pub use mpsc::*;
#[cfg(feature = "newchan_mpsc")]
pub use mpsc_newchan::*;
#[cfg(not(feature = "newchan_oneshot"))]
pub use oneshot::*;
#[cfg(feature = "newchan_oneshot")]
pub use oneshot_newchan::*;
#[cfg(not(feature = "newchan_spsc"))]
pub use spsc::*;
#[cfg(feature = "newchan_spsc")]
pub use spsc_newchan::*;
#[cfg(feature = "newchan")]
mod error_newchan {
pub use mesh_channel_core::ChannelError;
pub use mesh_channel_core::ChannelErrorKind;
pub use mesh_channel_core::RecvError;
pub use mesh_channel_core::TryRecvError;
}
#[cfg(not(feature = "newchan"))]
mod error_oldchan {
use thiserror::Error;
/// An error representing a failure of a channel.
#[derive(Debug, Error)]
#[error(transparent)]
pub struct ChannelError(Box<ChannelErrorInner>);
/// The kind of channel failure.
#[derive(Debug)]
#[non_exhaustive]
pub enum ChannelErrorKind {
/// The peer node failed.
NodeFailure,
/// The received message contents are invalid.
Corruption,
}
impl ChannelError {
/// Returns the kind of channel failure that occurred.
pub fn kind(&self) -> ChannelErrorKind {
match &*self.0 {
ChannelErrorInner::NodeFailure(_) => ChannelErrorKind::NodeFailure,
ChannelErrorInner::Corruption(_) => ChannelErrorKind::Corruption,
}
}
}
impl From<mesh_protobuf::Error> for ChannelError {
fn from(err: mesh_protobuf::Error) -> Self {
Self(Box::new(ChannelErrorInner::Corruption(err)))
}
}
impl From<mesh_node::local_node::NodeError> for ChannelError {
fn from(value: mesh_node::local_node::NodeError) -> Self {
Self(Box::new(ChannelErrorInner::NodeFailure(value)))
}
}
#[derive(Debug, Error)]
enum ChannelErrorInner {
#[error("node failure")]
NodeFailure(#[source] mesh_node::local_node::NodeError),
#[error("message corruption")]
Corruption(#[source] mesh_protobuf::Error),
}
#[derive(Debug, Error)]
pub enum TryRecvError {
#[error("channel empty")]
Empty,
#[error("channel closed")]
Closed,
#[error("channel failure")]
Error(#[from] ChannelError),
}
#[derive(Debug, Error)]
pub enum RecvError {
#[error("channel closed")]
Closed,
#[error("channel failure")]
Error(#[from] ChannelError),
}
}
#[cfg(feature = "newchan_spsc")]
mod spsc_newchan {
pub use mesh_channel_core::channel;
pub use mesh_channel_core::Receiver;
pub use mesh_channel_core::Sender;
}
#[cfg(not(feature = "newchan_spsc"))]
mod spsc {
use crate::bidir::Channel;
use crate::RecvError;
use crate::TryRecvError;
use mesh_node::local_node::Port;
use mesh_node::local_node::PortField;
use mesh_node::message::MeshField;
use mesh_protobuf::DefaultEncoding;
use std::fmt::Debug;
use std::future::Future;
use std::pin::Pin;
use std::task::Context;
use std::task::Poll;
/// The sending half of a channel returned by [`channel`].
pub struct Sender<T>(Channel<(T,), ()>);
impl<T> Debug for Sender<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
Debug::fmt(&self.0, f)
}
}
impl<T: 'static + MeshField + Send> DefaultEncoding for Sender<T> {
type Encoding = PortField;
}
/// The receiving half of a channel returned by [`channel`].
pub struct Receiver<T>(Channel<(), (T,)>);
impl<T> Debug for Receiver<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
Debug::fmt(&self.0, f)
}
}
impl<T: 'static + MeshField + Send> DefaultEncoding for Receiver<T> {
type Encoding = PortField;
}
impl<T: 'static + MeshField + Send> From<Port> for Sender<T> {
fn from(port: Port) -> Self {
Self(port.into())
}
}
impl<T: 'static + MeshField + Send> From<Sender<T>> for Port {
fn from(v: Sender<T>) -> Self {
v.0.into()
}
}
impl<T: 'static + Send> Sender<T> {
/// Sends a message to the associated [`Receiver<T>`].
///
/// Does not return a result, so messages can be silently dropped if the
/// receiver has closed or failed. To detect such conditions, include
/// another sender in the message you send so that the receiving thread can
/// use it to send a response.
///
/// ```rust
/// # use mesh_channel::*;
/// # futures::executor::block_on(async {
/// let (send, mut recv) = channel();
/// let (response_send, mut response_recv) = channel::<bool>();
/// send.send((3, response_send));
/// let (val, response_send) = recv.recv().await.unwrap();
/// response_send.send(val == 3);
/// assert_eq!(response_recv.recv().await.unwrap(), true);
/// # });
/// ```
pub fn send(&self, msg: T) {
self.0.send((msg,));
}
/// Bridges this and `recv` together, consuming both `self` and `recv`. This
/// makes it so that anything sent to `recv` will be directly sent to this
/// channel's peer receiver, without a separate relay step. This includes
/// any data that was previously sent but not yet consumed.
///
/// ```rust
/// # use mesh_channel::*;
/// let (outer_send, inner_recv) = channel::<u32>();
/// let (inner_send, mut outer_recv) = channel::<u32>();
///
/// outer_send.send(2);
/// inner_send.send(1);
/// inner_send.bridge(inner_recv);
/// assert_eq!(outer_recv.try_recv().unwrap(), 1);
/// assert_eq!(outer_recv.try_recv().unwrap(), 2);
/// ```
pub fn bridge(self, recv: Receiver<T>) {
self.0.bridge(recv.0)
}
/// Returns whether the receiving side of the channel is known to be closed
/// (or failed).
///
/// This is useful to determine if there is any point in sending more data
/// via this port. But even if this returns `false` messages may still fail
/// to reach the destination.
pub fn is_closed(&self) -> bool {
self.0.is_peer_closed()
}
}
impl<T: 'static + MeshField + Send> From<Port> for Receiver<T> {
fn from(port: Port) -> Self {
Self(port.into())
}
}
impl<T: 'static + MeshField + Send> From<Receiver<T>> for Port {
fn from(v: Receiver<T>) -> Self {
v.0.into()
}
}
impl<T: 'static + Send> Receiver<T> {
/// Consumes and returns the next message, if there is one.
///
/// Otherwise, returns whether the channel is empty, closed, or failed.
///
/// ```rust
/// # use mesh_channel::*;
/// let (send, mut recv) = channel();
/// send.send(5u32);
/// drop(send);
/// assert_eq!(recv.try_recv().unwrap(), 5);
/// assert!(matches!(recv.try_recv().unwrap_err(), TryRecvError::Closed));
/// ```
pub fn try_recv(&mut self) -> Result<T, TryRecvError> {
Ok(self.0.try_recv()?.0)
}
/// Consumes and returns the next message, waiting until one is available.
///
/// Returns immediately when the channel is closed or failed.
///
/// ```rust
/// # use mesh_channel::*;
/// # futures::executor::block_on(async {
/// let (send, mut recv) = channel();
/// send.send(5u32);
/// drop(send);
/// assert_eq!(recv.recv().await.unwrap(), 5);
/// assert!(matches!(recv.recv().await.unwrap_err(), RecvError::Closed));
/// # });
/// ```
pub async fn recv(&mut self) -> Result<T, RecvError> {
core::future::poll_fn(|cx| self.poll_recv(cx)).await
}
/// Polls for the next message.
pub fn poll_recv(&mut self, cx: &mut Context<'_>) -> Poll<Result<T, RecvError>> {
self.0.poll_recv(cx).map_ok(|x| x.0)
}
/// See [`Sender::bridge`].
pub fn bridge(self, send: Sender<T>) {
self.0.bridge(send.0)
}
}
/// `Stream` implementation for a channel.
///
/// Note that the output item from this throws away the distinction between the
/// channel being closed and the channel failing due to a node error or decoding
/// error. This simplifies most code that does not care about this distinction.
///
/// If you need to distinguish between these cases, use [`Receiver::recv`] or
/// [`Receiver::poll_recv`].
impl<T: 'static + Send> futures_core::stream::Stream for Receiver<T> {
type Item = T;
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
Poll::Ready(match std::task::ready!(self.0.poll_recv(cx)) {
Ok((t,)) => Some(t),
Err(RecvError::Closed) => None,
Err(RecvError::Error(err)) => {
tracing::error!(
error = &err as &dyn std::error::Error,
"channel closed due to error"
);
None
}
})
}
}
impl<T: 'static + Send> futures_core::stream::FusedStream for Receiver<T> {
fn is_terminated(&self) -> bool {
self.0.is_queue_drained()
}
}
/// Creates a unidirectional channel for sending objects of type `T`.
///
/// Use [`Sender::send`] and [`Receiver::recv`] to communicate between the ends
/// of the channel.
///
/// Both channel endpoints are initially local to this process, but either or
/// both endpoints may be sent to other processes via a cross-process channel
/// that has already been established.
///
/// ```rust
/// # use mesh_channel::*;
/// # futures::executor::block_on(async {
/// let (send, mut recv) = channel::<u32>();
/// send.send(5);
/// let n = recv.recv().await.unwrap();
/// assert_eq!(n, 5);
/// # });
/// ```
pub fn channel<T: 'static + Send>() -> (Sender<T>, Receiver<T>) {
let (left, right) = Channel::new_pair();
(Sender(left), Receiver(right))
}
}
#[cfg(not(feature = "newchan_oneshot"))]
mod oneshot {
use crate::bidir::Channel;
use crate::RecvError;
use mesh_node::local_node::Port;
use mesh_node::local_node::PortField;
use mesh_node::message::MeshField;
use mesh_protobuf::DefaultEncoding;
use std::fmt::Debug;
use std::future::Future;
use std::pin::Pin;
use std::task::Context;
use std::task::Poll;
/// The sending half of a channel returned by [`oneshot`].
pub struct OneshotSender<T>(Channel<(T,), ()>);
impl<T> Debug for OneshotSender<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
Debug::fmt(&self.0, f)
}
}
impl<T: 'static + MeshField + Send> DefaultEncoding for OneshotSender<T> {
type Encoding = PortField;
}
impl<T: 'static + MeshField + Send> From<Port> for OneshotSender<T> {
fn from(port: Port) -> Self {
Self(port.into())
}
}
impl<T: 'static + MeshField + Send> From<OneshotSender<T>> for Port {
fn from(v: OneshotSender<T>) -> Self {
v.0.into()
}
}
impl<T: 'static + Send> OneshotSender<T> {
/// Sends `value` to the receiving endpoint of the channel.
pub fn send(self, value: T) {
self.0.send_and_close((value,));
}
}
/// The receiving half of a channel returned by [`oneshot`].
///
/// A value is received by `poll`ing or `await`ing the channel.
pub struct OneshotReceiver<T>(pub(super) Channel<(), (T,)>);
impl<T> Debug for OneshotReceiver<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
Debug::fmt(&self.0, f)
}
}
impl<T: 'static + MeshField + Send> DefaultEncoding for OneshotReceiver<T> {
type Encoding = PortField;
}
impl<T: 'static + Send> Future for OneshotReceiver<T> {
type Output = Result<T, RecvError>;
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
let (message,) = std::task::ready!(self.0.poll_recv(cx))?;
Poll::Ready(Ok(message))
}
}
impl<T: 'static + MeshField + Send> From<Port> for OneshotReceiver<T> {
fn from(port: Port) -> Self {
Self(port.into())
}
}
impl<T: 'static + MeshField + Send> From<OneshotReceiver<T>> for Port {
fn from(v: OneshotReceiver<T>) -> Self {
v.0.into()
}
}
/// Creates a unidirection channel for sending a single value of type `T`.
///
/// The channel is automatically closed after the value is sent. Use this
/// instead of [`channel`] when only one value ever needs to be sent to avoid
/// programming errors where the channel is left open longer than necessary.
/// This is also more efficient.
///
/// Use [`OneshotSender::send`] and [`OneshotReceiver`] (directly as a future)
/// to communicate between the ends of the channel.
///
/// `T` must implement [`MeshField`]. Most typically this is done by
/// deriving [`MeshPayload`](mesh_node::message::MeshPayload).
///
/// Both channel endpoints are initially local to this process, but either or
/// both endpoints may be sent to other processes via a cross-process channel
/// that has already been established.
///
/// ```rust
/// # use mesh_channel::*;
/// # futures::executor::block_on(async {
/// let (send, recv) = oneshot::<u32>();
/// send.send(5);
/// let n = recv.await.unwrap();
/// assert_eq!(n, 5);
/// # });
/// ```
pub fn oneshot<T: 'static + Send>() -> (OneshotSender<T>, OneshotReceiver<T>) {
let (left, right) = Channel::new_pair();
(OneshotSender(left), OneshotReceiver(right))
}
}
#[cfg(feature = "newchan_oneshot")]
mod oneshot_newchan {
pub use mesh_channel_core::oneshot;
pub use mesh_channel_core::OneshotReceiver;
pub use mesh_channel_core::OneshotSender;
}
#[cfg(feature = "newchan_mpsc")]
mod mpsc_newchan {
pub use mesh_channel_core::channel as mpsc_channel;
pub use mesh_channel_core::Receiver as MpscReceiver;
pub use mesh_channel_core::Sender as MpscSender;
}
#[cfg(not(feature = "newchan_mpsc"))]
mod mpsc {
use crate::bidir::Channel;
use crate::RecvError;
use mesh_node::message::MeshField;
use mesh_protobuf::Protobuf;
use std::fmt::Debug;
use std::future::Future;
use std::pin::Pin;
use std::sync::Arc;
use std::task::Context;
use std::task::Poll;
/// Creates a multi-producer, single-consumer channel for sending objects of
/// type `T`.
///
/// The main difference between these channels and those returned by [`channel`]
/// is that the sender can be cloned and sent to remote processes. This is
/// useful when you are collating data from multiple sources.
///
/// # Performance
///
/// Care must be taken to avoid scaling problems with this type. Internally this
/// uses multiple ports between the receiving end and the sending ends, and
/// receiving is linear in the number of ports.
///
/// An ordinary call to `clone` won't allocate a new port, nor will sending a
/// clone within a process. But sending a clone to a different process will
/// allocate a new port.
pub fn mpsc_channel<T: 'static + Send>() -> (MpscSender<T>, MpscReceiver<T>) {
let (send, recv) = Channel::new_pair();
(
MpscSender(Arc::new(MpscSenderInner(send))),
MpscReceiver {
receivers: vec![recv],
},
)
}
#[derive(Debug, Protobuf)]
#[mesh(
bound = "T: 'static + MeshField + Send",
resource = "mesh_node::resource::Resource"
)]
enum MpscMessage<T> {
Data(T),
Clone(Channel<(), MpscMessage<T>>),
}
/// Receiver type for [`mpsc_channel()`].
#[derive(Protobuf)]
#[mesh(
bound = "T: 'static + MeshField + Send",
resource = "mesh_node::resource::Resource"
)]
pub struct MpscReceiver<T> {
receivers: Vec<Channel<(), MpscMessage<T>>>,
}
impl<T> Debug for MpscReceiver<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("MpscReceiver")
.field("receivers", &self.receivers)
.finish()
}
}
impl<T: 'static + Send> MpscReceiver<T> {
/// Creates a new receiver with no senders.
///
/// Receives will fail with [`RecvError::Closed`] until [`Self::sender`] is
/// called.
pub fn new() -> Self {
MpscReceiver {
receivers: Vec::new(),
}
}
/// Creates a new sender for sending data to this receiver.
///
/// Note that this may transition the channel from the closed to open state.
pub fn sender(&mut self) -> MpscSender<T> {
let (send, recv) = Channel::new_pair();
self.receivers.push(recv);
MpscSender(Arc::new(MpscSenderInner(send)))
}
/// Consumes and returns the next message, waiting until one is available.
///
/// Returns immediately when the channel is closed or failed.
///
/// ```rust
/// # use mesh_channel::*;
/// # futures::executor::block_on(async {
/// let (send, mut recv) = mpsc_channel();
/// send.send(5u32);
/// drop(send);
/// assert_eq!(recv.recv().await.unwrap(), 5);
/// assert!(matches!(recv.recv().await.unwrap_err(), RecvError::Closed));
/// # });
/// ```
pub fn recv(&mut self) -> impl Future<Output = Result<T, RecvError>> + '_ {
std::future::poll_fn(move |cx| self.poll_recv(cx))
}
fn poll_recv(&mut self, cx: &mut Context<'_>) -> Poll<Result<T, RecvError>> {
let receivers = &mut self.receivers;
let mut i = 0;
while i < receivers.len() {
let recv = &mut receivers[i];
match recv.poll_recv(cx) {
Poll::Ready(Ok(message)) => match message {
MpscMessage::Data(inner_message) => {
return Poll::Ready(Ok(inner_message));
}
MpscMessage::Clone(new_recv) => {
receivers.push(new_recv);
}
},
Poll::Ready(Err(_)) => {
receivers.swap_remove(i);
}
Poll::Pending => {
i += 1;
}
}
}
if receivers.is_empty() {
Poll::Ready(Err(RecvError::Closed))
} else {
Poll::Pending
}
}
}
impl<T: 'static + Send> Default for MpscReceiver<T> {
fn default() -> Self {
Self::new()
}
}
impl<T: 'static + Send> futures_core::stream::FusedStream for MpscReceiver<T> {
fn is_terminated(&self) -> bool {
self.receivers.is_empty()
}
}
impl<T: 'static + Send> futures_core::stream::Stream for MpscReceiver<T> {
type Item = T;
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
Poll::Ready(std::task::ready!(self.poll_recv(cx)).ok())
}
}
/// Sender type for [`mpsc_channel()`].
//
// This wraps the actual sender in an Arc to ensure that clones within the same
// process are cheap. When this is encoded for sending to a remote process, only
// then will the receiver be notified of a new mesh port.
#[derive(Protobuf)]
#[mesh(
bound = "T: 'static + MeshField + Send",
resource = "mesh_node::resource::Resource"
)]
pub struct MpscSender<T>(Arc<MpscSenderInner<T>>);
impl<T> Debug for MpscSender<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
Debug::fmt(&self.0 .0, f)
}
}
// Manual implementation since T might not be Clone.
impl<T> Clone for MpscSender<T> {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
/// Wrapper that implements Clone.
#[derive(Protobuf)]
#[mesh(
bound = "T: 'static + MeshField + Send",
resource = "mesh_node::resource::Resource"
)]
struct MpscSenderInner<T>(Channel<MpscMessage<T>, ()>);
impl<T: 'static + Send> Clone for MpscSenderInner<T> {
fn clone(&self) -> Self {
// Clone the sender by sending a new port to the receiver.
let (send, recv) = Channel::new_pair();
self.0.send(MpscMessage::Clone(recv));
Self(send)
}
}
impl<T: 'static + Send> MpscSender<T> {
/// Sends a message to the receiver.
pub fn send(&self, msg: T) {
(self.0).0.send(MpscMessage::Data(msg))
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use mesh_node::message::MeshPayload;
use mesh_protobuf::SerializedMessage;
use pal_async::async_test;
use pal_event::Event;
use test_with_tracing::test;
#[test]
fn test() {
let (send, mut recv) = channel::<(String, String)>();
send.send(("abc".to_string(), "def".to_string()));
assert_eq!(
recv.try_recv().unwrap(),
("abc".to_string(), "def".to_string())
);
}
#[test]
fn test_send_port() {
let (send, mut recv) = channel::<Receiver<u32>>();
let (sendi, recvi) = channel::<u32>();
send.send(recvi);
let mut recvi = recv.try_recv().unwrap();
sendi.send(0xf00d);
assert_eq!(recvi.try_recv().unwrap(), 0xf00d);
}
#[test]
fn test_send_resource() {
let (send, mut recv) = channel::<Event>();
let event = Event::new();
send.send(event.clone());
let event2 = recv.try_recv().unwrap();
event2.signal();
event.wait();
}
#[cfg(not(feature = "newchan_oneshot"))] // This test reaches into the implementation.
#[async_test]
async fn test_oneshot() {
let (send, mut recv) = oneshot::<u32>();
send.send(5);
recv.0.recv().await.unwrap();
assert!(matches!(
recv.0.recv().await.unwrap_err(),
RecvError::Closed
));
}
#[async_test]
async fn test_mpsc() {
let (send, mut recv) = mpsc_channel::<u32>();
send.send(5);
roundtrip((send.clone(),)).0.send(6);
drop(send);
let a = recv.recv().await.unwrap();
let b = recv.recv().await.unwrap();
assert!(matches!(recv.recv().await.unwrap_err(), RecvError::Closed));
let mut s = [a, b];
s.sort_unstable();
assert_eq!(&s, &[5, 6]);
}
#[async_test]
async fn test_mpsc_again() {
let (send, recv) = mpsc_channel::<u32>();
drop(recv);
send.send(5);
}
/// Serializes and deserializes a mesh message. Used to force an MpscSender
/// to clone its underlying port.
fn roundtrip<T: MeshPayload>(t: T) -> T {
SerializedMessage::from_message(t).into_message().unwrap()
}
}